Rust PopulationField survey · Rust servers
Observing 60,571 players 11,704 servers 3,281 with someone on 172 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 8,495EUfirst seen 13 Sep 2026

[EU] Dirty Gofer Construct - Build | Noclip | Creative

Online EU 51.68.234.17:28070 checked 12m ago

moddedoxide

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#8,495
top 38% · #2134 in EU
Last wipe
21d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 35 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 01:34 UTC21d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [EU] Dirty Gofer Construct - Build | Noclip | Creative rank against other Rust servers?

Seven-day player hours put [EU] Dirty Gofer Construct - Build | Noclip | Creative at #8,495, or #2,134 in Europe, inside the top 38% of all ranked servers.

How busy is [EU] Dirty Gofer Construct - Build | Noclip | Creative?

The count reads 0 players on [EU] Dirty Gofer Construct - Build | Noclip | Creative, which has 50 slots. Seven days of counting give an average of 0 players and a peak of 1. In the last 48 hours the peak hour came at 10:00 UTC, averaging 0 players.

Tags

What do the server tags on [EU] Dirty Gofer Construct - Build | Noclip | Creative mean?

What the game's server browser reads from [EU] Dirty Gofer Construct - Build | Noclip | Creative is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^c (Creative): Build whatever you like, with no gathering: a sandbox; ^k (Build server): A place to design and practise bases; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): The server browser lists it under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [EU] Dirty Gofer Construct - Build | Noclip | Creative?

On Rust Population, [EU] Dirty Gofer Construct - Build | Noclip | Creative is filed under these lists: Rust servers in Europe, Modded Rust servers, counted, Build and creative servers and Rust creative servers, counted live. Filter the server list by Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe notes

What does wipe day look like on [EU] Dirty Gofer Construct - Build | Noclip | Creative?

Across its recent wipes the busiest crowds averaged 1 players. 35 hours after the latest wipe the crowd peaked.

What is the wipe schedule on [EU] Dirty Gofer Construct - Build | Noclip | Creative?

Too few wipes are on record for [EU] Dirty Gofer Construct - Build | Noclip | Creative to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 21 days 23 hours ago.

Map and rules

Which map does [EU] Dirty Gofer Construct - Build | Noclip | Creative run?

[EU] Dirty Gofer Construct - Build | Noclip | Creative uses a map the game generates, procedural, at size 4,370 with seed 76456756. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is by klauz24.

What are the rules and settings on [EU] Dirty Gofer Construct - Build | Noclip | Creative?

No gather rate appears in the name of [EU] Dirty Gofer Construct - Build | Noclip | Creative. Eight players per group is the default, and it applies here. You get build & creative here, no gathering; build in a sandbox. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does [EU] Dirty Gofer Construct - Build | Noclip | Creative run?

The setup is Rust network protocol 2635 and build 167781 on Linux for [EU] Dirty Gofer Construct - Build | Noclip | Creative. Your game needs the same protocol to join; Steam takes care of updating it.

Does [EU] Dirty Gofer Construct - Build | Noclip | Creative run smoothly?

It ran at 103 server fps on average over the last 48 hours, and never went below 73. The entity count reached 106,900: buildings, deployables and all other objects. Memory use peaked at 4,749 MB. Players feel lag when fps is low and the entity count climbs.

Is [EU] Dirty Gofer Construct - Build | Noclip | Creative online, and how reliable is it?

Right now, [EU] Dirty Gofer Construct - Build | Noclip | Creative is online. The uptime it reports suggests a restart roughly 6 days ago. Over the last 7 full days, 143 of 168 hours were online, or 85%. On 13 September 2026, Rust Population saw it for the first time.

Where is [EU] Dirty Gofer Construct - Build | Noclip | Creative located?

The EU tag is how [EU] Dirty Gofer Construct - Build | Noclip | Creative places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 51.68.234.17:28070.

Getting in

How do I join [EU] Dirty Gofer Construct - Build | Noclip | Creative?

Either enter client.connect 51.68.234.17:28070 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^c,^k,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players You can join up to 50 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Gameplay

^c
Creative Build whatever you like, with no gathering: a sandbox.
^k
Build server A place to design and practise bases.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.