[EU] Dirty Gofer Construct - Build | Noclip | Creative
Online EU 51.68.234.17:28070 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 35 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 01:34 UTC21d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [EU] Dirty Gofer Construct - Build | Noclip | Creative rank against other Rust servers?
Seven-day player hours put [EU] Dirty Gofer Construct - Build | Noclip | Creative at #8,495, or #2,134 in Europe, inside the top 38% of all ranked servers.
How busy is [EU] Dirty Gofer Construct - Build | Noclip | Creative?
The count reads 0 players on [EU] Dirty Gofer Construct - Build | Noclip | Creative, which has 50 slots. Seven days of counting give an average of 0 players and a peak of 1. In the last 48 hours the peak hour came at 10:00 UTC, averaging 0 players.
Tags
What do the server tags on [EU] Dirty Gofer Construct - Build | Noclip | Creative mean?
What the game's server browser reads from [EU] Dirty Gofer Construct - Build | Noclip | Creative is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^c (Creative): Build whatever you like, with no gathering: a sandbox; ^k (Build server): A place to design and practise bases; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): The server browser lists it under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [EU] Dirty Gofer Construct - Build | Noclip | Creative?
On Rust Population, [EU] Dirty Gofer Construct - Build | Noclip | Creative is filed under these lists: Rust servers in Europe, Modded Rust servers, counted, Build and creative servers and Rust creative servers, counted live. Filter the server list by Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on [EU] Dirty Gofer Construct - Build | Noclip | Creative?
Across its recent wipes the busiest crowds averaged 1 players. 35 hours after the latest wipe the crowd peaked.
What is the wipe schedule on [EU] Dirty Gofer Construct - Build | Noclip | Creative?
Too few wipes are on record for [EU] Dirty Gofer Construct - Build | Noclip | Creative to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 21 days 23 hours ago.
Map and rules
Which map does [EU] Dirty Gofer Construct - Build | Noclip | Creative run?
[EU] Dirty Gofer Construct - Build | Noclip | Creative uses a map the game generates, procedural, at size 4,370 with seed 76456756. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is by klauz24.
What are the rules and settings on [EU] Dirty Gofer Construct - Build | Noclip | Creative?
No gather rate appears in the name of [EU] Dirty Gofer Construct - Build | Noclip | Creative. Eight players per group is the default, and it applies here. You get build & creative here, no gathering; build in a sandbox. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does [EU] Dirty Gofer Construct - Build | Noclip | Creative run?
The setup is Rust network protocol 2635 and build 167781 on Linux for [EU] Dirty Gofer Construct - Build | Noclip | Creative. Your game needs the same protocol to join; Steam takes care of updating it.
Does [EU] Dirty Gofer Construct - Build | Noclip | Creative run smoothly?
It ran at 103 server fps on average over the last 48 hours, and never went below 73. The entity count reached 106,900: buildings, deployables and all other objects. Memory use peaked at 4,749 MB. Players feel lag when fps is low and the entity count climbs.
Is [EU] Dirty Gofer Construct - Build | Noclip | Creative online, and how reliable is it?
Right now, [EU] Dirty Gofer Construct - Build | Noclip | Creative is online. The uptime it reports suggests a restart roughly 6 days ago. Over the last 7 full days, 143 of 168 hours were online, or 85%. On 13 September 2026, Rust Population saw it for the first time.
Where is [EU] Dirty Gofer Construct - Build | Noclip | Creative located?
The EU tag is how [EU] Dirty Gofer Construct - Build | Noclip | Creative places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 51.68.234.17:28070.
Getting in
How do I join [EU] Dirty Gofer Construct - Build | Noclip | Creative?
Either enter client.connect 51.68.234.17:28070 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.