Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 95 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,039frafirst seen 13 Sep 2026

[EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases

Online 51.75.240.3:28015 checked 1h ago

monthly wipes vanillamoddedoxidepve

Measurements

Players now
3/ 60
= 1 player
5% full
7-day average
2
peak 12
Rank
#2,039
top 9%
Last wipe
27d ago
monthly schedule
Next wipe
8d 0h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 9% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe · high confidence

10
wipe-day peak
players, last three wipes

Coming wipes

8d 0h
Thu 5 Nov, 19:00 UTC
FW
36d 0h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 23 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago 10 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases rank against other Rust servers?

Over the past week it ranks #2,039 for player hours, which puts [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases in the top 9% of all ranked servers.

How busy is [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases?

Of its 60 slots, [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases is using 3 right now. We counted an average of 2 players in the past week, with 12 at the busiest. The busiest hour in the last 48 was 20:00 UTC, when an average of 8 players were on.

Tags

What do the server tags on [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases mean?

What the game's server browser reads from [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): The server has 60 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $rfra (Region code): Region code: fra; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases?

[EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe schedule

What does wipe day look like on [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases?

Across its recent wipes the busiest crowds averaged 10 players. The crowd on the latest wipe peaked 23 hours in.

What is the wipe schedule on [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases?

The force wipe is the only wipe [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days ago the current world was made. A monthly wipe schedule is what its tags publish.

Map and rules

Which map does [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases run?

The map on [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases is procedural, made by the game at size 4,250 from seed 1760108465. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is discord.heatline.gg.

What are the rules and settings on [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases?

The name tells you nothing about gather rates: [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases states none. The group limit is 8 players, which is the default. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases run?

The setup is Rust network protocol 2635 and build 168909 on Linux for [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases. Your game needs the same protocol to join; Steam takes care of updating it.

Does [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases run smoothly?

In the last 48 hours, it averaged 126 server fps, with a low of 87. The entity count reached 161,282: buildings, deployables and all other objects. Up to 5,273 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases online, and how reliable is it?

You will find [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases online now. The uptime it reports suggests a restart roughly 11 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.

Where is [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases located?

The name of [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases points to Europe, and its region code is fra, though it publishes no region tag. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 51.75.240.3:28015.

How to join

How do I join [EU] Heatline.gg - PvE Monthly | Vanilla | Events | Raid Bases?

Open the console with F1 in Rust and enter client.connect 51.75.240.3:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://heatline.gg.

Key to its markings

Server tags

what each one means

Published as mp60,ptrak,$rfra,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players The server has 60 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$rfra
Region code Region code: fra.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.