Rust PopulationField survey · Rust servers
Observing 102,237 players 11,898 servers 3,978 with someone on 329 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,372EAfirst seen 13 Sep 2026

[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly

Online EA 51.79.163.230:60426 checked 12m ago

biweekly wipes vanillaoxide

Measurements

Players now
9/ 100
= 1 player
9% full
7-day average
2
peak 10
Rank
#2,372
top 11% · #226 in EA
Last wipe
4h ago
biweekly schedule
Next wipe
7d 0h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeakWipe
02.557.51019:0004:0013:0022:0007:0016:00Wiped Thu 29 Oct, 13:31 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
05010015020019:0004:0013:0022:0007:0016:00Wiped Thu 29 Oct, 13:31 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 42% in EA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

12.8 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 10

Coming wipes

7d 0h
Thu 5 Nov, 19:00 UTC
FW
13d 20h
Thu 12 Nov, 14:10 UTC
27d 20h
Thu 26 Nov, 14:10 UTC
35d 0h
Thu 3 Dec, 19:00 UTC
FW
41d 20h
Thu 10 Dec, 14:10 UTC

The first 48 hours of its last wipes

Thu 15 OctFri 2 OctSun 27 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 25 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:10 UTC14d ago 12 – running 3
Fri 2 Oct, 12:56 UTC27d ago 8 held half 13.1 days 0
Sun 27 Sep, 05:59 UTC32d ago 7 held half 5.3 days 2
Mon 14 Sep, 11:09 UTC45d ago 4 halved by day 10 12.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly rank against other Rust servers?

On player hours over the last seven days [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly is #2,372, #226 in Asia, placing it in the top 11% of ranked servers.

How busy is [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

The count reads 9 players on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly, which has 100 slots. We counted an average of 2 players in the past week, with 10 at the busiest. The busiest hour in the last 48 was 15:00 UTC, when an average of 8 players were on.

Lists and tags

What do the server tags on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly mean?

What the game's server browser reads from [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; EA (East Asia): In the server browser it appears under East Asia. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

[SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly appears among the Rust Population lists that follow: Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Wipe notes

What does wipe day look like on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

Across its recent wipes the busiest crowds averaged 9 players. Peak came 25 hours into the latest wipe. In 67% of recent wipes, half the peak was held until the next wipe. The crowd dropped below half by day 10 when it did not hold.

What is the wipe schedule on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

The prediction follows its tag, since too few of [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly's wipes are on record to confirm the schedule. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 4 hours ago, that is how long the current world has stood. Its tags set out a wipe schedule of one wipe every two weeks.

Settings

Which map does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly run?

A procedural map of size 4,000 from seed 1263456980, generated by the game, is in use on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

No gather rate appears in the name of [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The plugins it runs are Oxide. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly run?

The setup is Rust network protocol 2635 and build 168909 on Linux for [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly. Your game needs the same protocol to join; Steam takes care of updating it.

Does [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly run smoothly?

It ran at 73 server fps on average over the last 48 hours, and never went below 57. Entities peaked at 103,896, including buildings, deployables and everything else. Up to 4,408 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly online, and how reliable is it?

You will find [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly online now. Judging by the uptime it reports, the last restart was about 2 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly located?

By its EA tag, [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly says it is in Asia. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 51.79.163.230:60426.

Getting in

How do I join [SEA] BRUNEI/MALAYSIA/INDONESIA | Rust Battleground | Biweekly?

Open the console with F1 in Rust and enter client.connect 51.79.163.230:60426. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,^v,EA,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode The game mode is vanilla survival.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.