Rust PopulationField survey · Rust servers
Observing 50,606 players 11,691 servers 3,291 with someone on 139 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,409us2first seen 25 Oct 2026

[SEA]128Hz|phrinj|PVP/RP|Vanilla+

Online NA · us2 51.81.167.73:28015 checked 11m ago

monthly wipes moddedcarbon

Measurements

Players now
0/ 100
0% full
7-day average
0
peak –
Rank
#15,409
top 69% · #1546 in NA
Last wipe
10d ago
monthly schedule
Next wipe
8d 18h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123401:0009:0021:0004:0012:0023:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

02505007501k01:0009:0021:0004:0012:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ rank against other Rust servers?

[SEA]128Hz|phrinj|PVP/RP|Vanilla+ ranks #15,409 on seven-day player hours, #1,546 in North America, and sits in the top 69% of all ranked servers.

How busy is [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

Of its 100 slots, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is using 0 right now. A seven-day average of 0 players was counted here.

Tags

What do the server tags on [SEA]128Hz|phrinj|PVP/RP|Vanilla+ mean?

What the game's server browser reads from [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $rus2 (Region code): Region code: us2; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; NA (North America): In the server browser it appears under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Who runs [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

The phrinj.com hostname [SEA]128Hz|phrinj|PVP/RP|Vanilla+ publishes appears on no other server we track.

Which Rust Population lists and filters include [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

[SEA]128Hz|phrinj|PVP/RP|Vanilla+ appears among the Rust Population lists that follow: Modded Rust servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Wipe schedule

What is the wipe schedule on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

The next wipe for [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is estimated from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 10 days 3 hours ago. Its tags give a wipe schedule of one wipe a month.

Map and rules

Which map does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ run?

A procedural map of size 4,500 from seed 94560357, generated by the game, is in use on [SEA]128Hz|phrinj|PVP/RP|Vanilla+. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

The name tells you nothing about gather rates: [SEA]128Hz|phrinj|PVP/RP|Vanilla+ states none. The group limit is 8 players, which is the default. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ run?

On Linux, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does [SEA]128Hz|phrinj|PVP/RP|Vanilla+ run smoothly?

The last 48 hours saw an average of 990 server fps, with 952 as the lowest. The entity count reached 133,236: buildings, deployables and all other objects. The highest memory usage was 3,938 MB. Players feel lag when fps is low and the entity count climbs.

Is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ online, and how reliable is it?

Right now, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ is online. The uptime it reports suggests a restart roughly 5 hours ago. It was up 42% of the time over the last 2 full days, 20 out of 48 hours. It was first seen by Rust Population on 25 October 2026.

Where is [SEA]128Hz|phrinj|PVP/RP|Vanilla+ located?

Under its NA tag, [SEA]128Hz|phrinj|PVP/RP|Vanilla+ lists itself in North America; the region code it gives is us2. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 51.81.167.73:28015.

Getting in

How do I join [SEA]128Hz|phrinj|PVP/RP|Vanilla+?

To connect directly, open Rust's console with F1 and type client.connect 51.81.167.73:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://www.youtube.com/@phrinj?cbrd=1&ucbcb=1.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$rus2,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players You can join up to 100 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$rus2
Region code Region code: us2.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon A plugin framework, Carbon, is in use.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.