Aurylla
Offline 51.91.36.89:26559 checked 45d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Aurylla rank against other Rust servers?
Over the past week it ranks #15,150 for player hours, which puts Aurylla in the top – of all ranked servers.
How busy is Aurylla?
At this count Aurylla is offline, with its last sighting 45 days 10 hours ago.
Lists and tags
What do the server tags on Aurylla mean?
These are the tags Aurylla publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Aurylla?
Aurylla appears among the Rust Population lists that follow: Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What is the wipe schedule on Aurylla?
An estimate from the force wipe gives Aurylla's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 55 days 13 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Settings
Which map does Aurylla run?
Aurylla uses a map the game generates: procedural.
What are the rules and settings on Aurylla?
The name tells you nothing about gather rates: Aurylla states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Aurylla run?
The setup is Rust network protocol 2633 and build 163794 on Linux for Aurylla. Steam updates your game automatically, but you need the same protocol to join.
Is Aurylla online, and how reliable is it?
We last saw Aurylla 45 days 10 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Aurylla located?
Nothing published by Aurylla states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 51.91.36.89:26559.
Getting in
How do I join Aurylla?
Open the console with F1 in Rust and enter client.connect 51.91.36.89:26559. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.