[PvE] Planet Express
Online EU 54.36.61.38:28015 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers, top 70% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:25 UTC27d ago | 2 | – | running | 0 |
| Thu 1 Oct, 19:25 UTC FW27d ago | 2 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [PvE] Planet Express rank against other Rust servers?
Seven-day player hours put [PvE] Planet Express at #7,422, or #2,029 in Europe, inside the top 33% of all ranked servers.
How busy is [PvE] Planet Express?
The count reads 0 players on [PvE] Planet Express, which has 80 slots. Averaged over seven days, it drew 0 players and reached a peak of 1. In the last 48 hours the peak hour came at 15:00 UTC, averaging 1 players.
Tags
What do the server tags on [PvE] Planet Express mean?
The game's server browser reads the tags [PvE] Planet Express publishes: gmrust (Game mode): The game mode is standard Rust survival; mp80 (Max players): The server has 80 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^p (PvE): Players do not fight each other; the world supplies the danger; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [PvE] Planet Express?
These Rust Population lists include [PvE] Planet Express: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on [PvE] Planet Express?
The busiest point of its recent wipes averaged 2 players. 6 hours after the latest wipe the crowd peaked.
What is the wipe schedule on [PvE] Planet Express?
Once a month [PvE] Planet Express wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 27 days 11 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does [PvE] Planet Express run?
A procedural map of size 5,000 from seed 1060472922, generated by the game, is in use on [PvE] Planet Express. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [PvE] Planet Express?
No gather rate appears in the name of [PvE] Planet Express. Eight players per group is the default, and it applies here. This server runs pve, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does [PvE] Planet Express run?
On Linux, [PvE] Planet Express runs Rust network protocol 2635 and build 168909. Your game needs the same protocol to join; Steam takes care of updating it.
Does [PvE] Planet Express run smoothly?
It ran at 118 server fps on average over the last 48 hours, and never went below 92. Entities peaked at 156,692, including buildings, deployables and everything else. Memory use peaked at 4,371 MB. What players experience as lag comes from low fps and a rising entity count.
Is [PvE] Planet Express online, and how reliable is it?
[PvE] Planet Express is up and running at the moment. About 9 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.
Where is [PvE] Planet Express located?
With its EU tag, [PvE] Planet Express places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 54.36.61.38:28015.
Getting in
How do I join [PvE] Planet Express?
Open the console with F1 in Rust and enter client.connect 54.36.61.38:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.