Rust PopulationField survey · Rust servers
Observing 41,069 players 11,703 servers 3,025 with someone on 98 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,797habitat unknownfirst seen 5 Oct 2026

work_test Server

Offline 60.116.236.90:28015 checked 23d ago

monthly wipes

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#13,797
top 61%
Last wipe
23d ago
monthly schedule
Next wipe
7d 17h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does work_test Server rank against other Rust servers?

The last seven days of player hours place work_test Server at #13,797, within the top 61% of all ranked servers.

How busy is work_test Server?

At this count work_test Server is offline, with its last sighting 23 days 10 hours ago.

Tags

What do the server tags on work_test Server mean?

These are the tags work_test Server publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include work_test Server?

work_test Server appears among the Rust Population lists that follow: Community servers, field-listed. These are the filters it appears under when you browse the list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe notes

What is the wipe schedule on work_test Server?

An estimate from the force wipe gives work_test Server's next wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 23 days 12 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

Map and rules

Which map does work_test Server run?

A procedural map, generated by the game, is in use on work_test Server.

What are the rules and settings on work_test Server?

Nothing in work_test Server's name says how gather works. Eight players per group is the default, and it applies here. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does work_test Server run?

The setup is Rust network protocol 2634 and build 166652 on Windows for work_test Server. Your game needs the same protocol to join; Steam takes care of updating it.

Is work_test Server online, and how reliable is it?

We last saw work_test Server 23 days 10 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 5 October 2026.

Where is work_test Server located?

No region is published by work_test Server. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 60.116.236.90:28015.

How to join

How do I join work_test Server?

To connect directly, open Rust's console with F1 and type client.connect 60.116.236.90:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166652
Build This server runs game build 166652.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.