Rust PopulationField survey · Rust servers
Observing 60,014 players 11,706 servers 3,275 with someone on 160 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,362EUfirst seen 13 Sep 2026

CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike

Online EU 62.122.215.125:28035 checked 21m ago

moddedoxide

Measurements

Players now
0/ 300
0% full
7-day average
0
peak 4
Rank
#6,362
top 29% · #1918 in EU
Last wipe
19d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

AveragePeak
00.511.5201:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 18:43 UTC19d ago 0 – running 0
Fri 9 Oct, 15:10 UTC20d ago 1 – 1.1 days 0
Thu 1 Oct, 20:05 UTC FW28d ago 3 halved by day 1 7.8 days 0
Mon 28 Sep, 12:55 UTC31d ago 1 halved by day 2 3.3 days 0
Wed 16 Sep, 18:26 UTC43d ago 2 halved by day 1 11.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike rank against other Rust servers?

On player hours over the last seven days CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike is #6,362, #1,918 in Europe, placing it in the top 29% of ranked servers.

How busy is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

Of its 300 slots, CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 4. Look at the last 48 hours and 20:00 UTC stands out: it averaged 1 players.

Lists and tags

What do the server tags on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike mean?

These are the tags CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): The server has 300 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted, Build and creative servers and Rust creative servers, counted live. Filter the server list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe schedule

What does wipe day look like on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

No next wipe can be predicted for CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 19 days 6 hours ago, that is how long the current world has stood.

Map and rules

Which map does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike run?

The map on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike is procedural, made by the game at size 4,500 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.

What are the rules and settings on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

Nothing in CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, is not running.

About the server

Which version of Rust does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike run?

The setup is Rust network protocol 2635 and build 168909 on Windows for CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike. Steam updates your game automatically, but you need the same protocol to join.

Does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike run smoothly?

In the last 48 hours, it averaged 223 server fps, with a low of 61. The entity count reached 23,891: buildings, deployables and all other objects. Up to 3,369 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike online, and how reliable is it?

Right now, CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike is online. About 20 hours ago, it restarted, according to its uptime. Over the last 7 full days, 143 of 168 hours were online, or 85%. It was first seen by Rust Population on 13 September 2026.

Where is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike located?

The EU tag is how CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 62.122.215.125:28035 is where it lives.

How to join

How do I join CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?

To connect directly, open Rust's console with F1 and type client.connect 62.122.215.125:28035; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://cybershoke.net/rust.

Key to its markings

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players The server has 300 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.