CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike
Online EU 62.122.215.125:28035 checked 21m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 18:43 UTC19d ago | 0 | – | running | 0 |
| Fri 9 Oct, 15:10 UTC20d ago | 1 | – | 1.1 days | 0 |
| Thu 1 Oct, 20:05 UTC FW28d ago | 3 | halved by day 1 | 7.8 days | 0 |
| Mon 28 Sep, 12:55 UTC31d ago | 1 | halved by day 2 | 3.3 days | 0 |
| Wed 16 Sep, 18:26 UTC43d ago | 2 | halved by day 1 | 11.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike rank against other Rust servers?
On player hours over the last seven days CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike is #6,362, #1,918 in Europe, placing it in the top 29% of ranked servers.
How busy is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?
Of its 300 slots, CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike is using 0 right now. Averaged over seven days, it drew 0 players and reached a peak of 4. Look at the last 48 hours and 20:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike mean?
These are the tags CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): The server has 300 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?
CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted, Build and creative servers and Rust creative servers, counted live. Filter the server list by Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. By day 1 it had fallen below half, in the cases where it did not hold.
What is the wipe schedule on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?
No next wipe can be predicted for CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 19 days 6 hours ago, that is how long the current world has stood.
Map and rules
Which map does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike run?
The map on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike is procedural, made by the game at size 4,500 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is Custom Map.
What are the rules and settings on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?
Nothing in CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, is not running.
About the server
Which version of Rust does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike run?
The setup is Rust network protocol 2635 and build 168909 on Windows for CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike. Steam updates your game automatically, but you need the same protocol to join.
Does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike run smoothly?
In the last 48 hours, it averaged 223 server fps, with a low of 61. The entity count reached 23,891: buildings, deployables and all other objects. Up to 3,369 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike online, and how reliable is it?
Right now, CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike is online. About 20 hours ago, it restarted, according to its uptime. Over the last 7 full days, 143 of 168 hours were online, or 85%. It was first seen by Rust Population on 13 September 2026.
Where is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike located?
The EU tag is how CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 62.122.215.125:28035 is where it lives.
How to join
How do I join CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?
To connect directly, open Rust's console with F1 and type client.connect 62.122.215.125:28035; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://cybershoke.net/rust.