Rust PopulationField survey · Rust servers
Observing 46,574 players 11,675 servers 2,995 with someone on 93 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,269EUfirst seen 13 Sep 2026

ScrapLand

Online EU 62.143.5.187:28015 checked 9m ago

monthly wipes vanillamoddedcarbonpve

Measurements

Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,269
top 69% · #2529 in EU
Last wipe
9d ago
monthly schedule
Next wipe
6d 16h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0123403:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

1 days
usual gap
between real wipes
20%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

Coming wipes

6d 16h
Thu 5 Nov, 19:00 UTC
FW
34d 16h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Tue 20 OctSun 18 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 18:18 UTC9d ago 1 – running 0
Sun 18 Oct, 17:39 UTC11d ago 1 halved by day 1 2 days 0
Sun 4 Oct, 11:18 UTC25d ago 1 halved by day 1 14.3 days 0
Sat 3 Oct, 14:04 UTC26d ago 1 – 0.9 days 0
Fri 2 Oct, 12:54 UTC27d ago 1 – 1 days 0
Thu 1 Oct, 19:35 UTC FW28d ago 1 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does ScrapLand rank against other Rust servers?

On player hours over the last seven days ScrapLand is #15,269, #2,529 in Europe, placing it in the top 69% of ranked servers.

How busy is ScrapLand?

The count reads 0 players on ScrapLand, which has 40 slots. A seven-day average of 0 players was counted here.

Tags

What do the server tags on ScrapLand mean?

What the game's server browser reads from ScrapLand is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): You can join up to 40 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^p (PvE): Other players are not a threat; the danger comes from the world; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; EU (Europe): Its place in the server browser is under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include ScrapLand?

On Rust Population, ScrapLand is filed under these lists: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on ScrapLand?

The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 1.

What is the wipe schedule on ScrapLand?

Once a month ScrapLand wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 9 days 8 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.

Settings

Which map does ScrapLand run?

ScrapLand uses a map the game generates, procedural, at size 4,500 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.

What are the rules and settings on ScrapLand?

No gather rate appears in the name of ScrapLand. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does ScrapLand run?

On Linux, ScrapLand runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.

Does ScrapLand run smoothly?

The last 48 hours saw an average of 141 server fps, with 84 as the lowest. Up to 149,936 entities were present, counting buildings, deployables and everything else. The highest memory usage was 5,062 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is ScrapLand online, and how reliable is it?

You will find ScrapLand online now. Judging by the uptime it reports, the last restart was about 22 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is ScrapLand located?

The EU tag is how ScrapLand places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 62.143.5.187:28015.

Getting in

How do I join ScrapLand?

Open the console with F1 in Rust and enter client.connect 62.143.5.187:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://hoxhost.com/clients/.

Key to its markings

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^m,^v,EU,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp40
Max players You can join up to 40 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.