test
Offline EU 62.49.174.117:28015 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:22 UTC26d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does test rank against other Rust servers?
On player hours over the last seven days test is #15,962, #2,513 in Europe, placing it in the top 71% of ranked servers.
How busy is test?
At this count test is offline, with its last sighting 24 days 11 hours ago.
Lists and tags
What do the server tags on test mean?
What the game's server browser reads from test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $rEU (Region code): The code for this server's region is EU; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): The server browser lists it under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include test?
test appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on test?
Across its recent wipes the busiest crowds averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on test?
test wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 26 days 20 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Settings
What are the rules and settings on test?
Nothing in test's name says how gather works. The group limit is 8 players, which is the default. pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does test run?
On Windows, test runs Rust network protocol 2634 and build 166652. Steam updates your game automatically, but you need the same protocol to join.
Is test online, and how reliable is it?
Currently offline, test was last seen 24 days 11 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 28 September 2026.
Where is test located?
By its EU tag, test says it is in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 62.49.174.117:28015.
How to join
How do I join test?
Either enter client.connect 62.49.174.117:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.