Mootopia PVE DEV
Offline EU 65.108.237.157:60418 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 16 Sep, 13:31 UTC43d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Mootopia PVE DEV rank against other Rust servers?
Mootopia PVE DEV ranks #16,036 on seven-day player hours, #2,477 in Europe, and sits in the top 69% of all ranked servers.
How busy is Mootopia PVE DEV?
At this count Mootopia PVE DEV is offline, with its last sighting 27 days 20 hours ago.
Tags
What do the server tags on Mootopia PVE DEV mean?
The game's server browser reads the tags Mootopia PVE DEV publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^r (Roleplay): Roleplay is the focus of this server; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): Its place in the server browser is under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Mootopia PVE DEV?
These Rust Population lists include Mootopia PVE DEV: Rust servers in Europe, Modded Rust servers, counted, PvE servers, counted and Rust population: roleplay. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on Mootopia PVE DEV?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Mootopia PVE DEV?
The force wipe is the only wipe Mootopia PVE DEV takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 43 days 3 hours ago. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does Mootopia PVE DEV run?
Mootopia PVE DEV uses a map the game generates, procedural, at size 5,500 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.
What are the rules and settings on Mootopia PVE DEV?
No gather rate appears in the name of Mootopia PVE DEV. No limit is set beyond the standard 8 players per group. This server runs roleplay, rules for roleplay, plus towns and jobs. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Mootopia PVE DEV run?
Rust network protocol 2633 and build 165217 on Linux is what Mootopia PVE DEV uses. Steam updates your game automatically, but you need the same protocol to join.
Is Mootopia PVE DEV online, and how reliable is it?
Currently offline, Mootopia PVE DEV was last seen 27 days 20 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 14 September 2026.
Where is Mootopia PVE DEV located?
The EU tag is how Mootopia PVE DEV places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 65.108.237.157:60418.
How to join
How do I join Mootopia PVE DEV?
Either enter client.connect 65.108.237.157:60418 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.