[US] Immortal Trial's | PVE | No Stability | & more!
Online NA 66.23.226.238:25574 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 9% of all ranked servers, top 17% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 45 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 19:59 UTC6d ago | 5 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [US] Immortal Trial's | PVE | No Stability | & more! rank against other Rust servers?
[US] Immortal Trial's | PVE | No Stability | & more! ranks #1,993 on seven-day player hours, #310 in North America, and sits in the top 9% of all ranked servers.
How busy is [US] Immortal Trial's | PVE | No Stability | & more!?
[US] Immortal Trial's | PVE | No Stability | & more! holds 0 players at the moment, out of 100 slots. We counted an average of 2 players in the past week, with 10 at the busiest. In the last 48 hours the peak hour came at 00:00 UTC, averaging 9 players.
Lists and tags
What do the server tags on [US] Immortal Trial's | PVE | No Stability | & more! mean?
These are the tags [US] Immortal Trial's | PVE | No Stability | & more! publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): Its place in the server browser is under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include [US] Immortal Trial's | PVE | No Stability | & more!?
On Rust Population, [US] Immortal Trial's | PVE | No Stability | & more! is filed under these lists: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week and it will show up.
Wipe schedule
What does wipe day look like on [US] Immortal Trial's | PVE | No Stability | & more!?
Averaged over recent wipes, 5 players were counted at the busiest point. 45 hours after the latest wipe the crowd peaked.
What is the wipe schedule on [US] Immortal Trial's | PVE | No Stability | & more!?
The force wipe is the only wipe [US] Immortal Trial's | PVE | No Stability | & more! takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 6 days 20 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does [US] Immortal Trial's | PVE | No Stability | & more! run?
[US] Immortal Trial's | PVE | No Stability | & more! uses a map the game generates, procedural, at size 4,250 with seed 1. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [US] Immortal Trial's | PVE | No Stability | & more!?
The name tells you nothing about gather rates: [US] Immortal Trial's | PVE | No Stability | & more! states none. Eight players per group is the default, and it applies here. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does [US] Immortal Trial's | PVE | No Stability | & more! run?
The setup is Rust network protocol 2635 and build 168909 on Linux for [US] Immortal Trial's | PVE | No Stability | & more!. Steam updates your game automatically, but you need the same protocol to join.
Does [US] Immortal Trial's | PVE | No Stability | & more! run smoothly?
The last 48 hours saw an average of 60 server fps, with 57 as the lowest. The entity count reached 118,341: buildings, deployables and all other objects. Up to 4,606 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is [US] Immortal Trial's | PVE | No Stability | & more! online, and how reliable is it?
Right now, [US] Immortal Trial's | PVE | No Stability | & more! is online. About 4 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 20 October 2026.
Where is [US] Immortal Trial's | PVE | No Stability | & more! located?
By its NA tag, [US] Immortal Trial's | PVE | No Stability | & more! says it is in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 66.23.226.238:25574.
Getting in
How do I join [US] Immortal Trial's | PVE | No Stability | & more!?
Open the console with F1 in Rust and enter client.connect 66.23.226.238:25574. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.