THREE | NITECORE PvE
Online NA 66.51.96.60:28005 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 25% of all ranked servers, top 49% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 23:59 UTC4d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does THREE | NITECORE PvE rank against other Rust servers?
On player hours over the last seven days THREE | NITECORE PvE is #5,487, #918 in North America, placing it in the top 25% of ranked servers.
How busy is THREE | NITECORE PvE?
THREE | NITECORE PvE holds 0 players at the moment, out of 50 slots. We counted an average of 0 players in the past week, with 1 at the busiest. Look at the last 48 hours and 21:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on THREE | NITECORE PvE mean?
What the game's server browser reads from THREE | NITECORE PvE is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): The server browser lists it under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include THREE | NITECORE PvE?
On Rust Population, THREE | NITECORE PvE is filed under these lists: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Wipe notes
What does wipe day look like on THREE | NITECORE PvE?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 2 hours in.
What is the wipe schedule on THREE | NITECORE PvE?
The force wipe is the only wipe THREE | NITECORE PvE takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 4 days 10 hours ago. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does THREE | NITECORE PvE run?
A procedural map of size 3,500 from seed 724241993, generated by the game, is in use on THREE | NITECORE PvE. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on THREE | NITECORE PvE?
The name tells you nothing about gather rates: THREE | NITECORE PvE states none. No limit is set beyond the standard 8 players per group. pve is what it runs, no player combat. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does THREE | NITECORE PvE run?
Rust network protocol 2635 and build 168909 on Linux is what THREE | NITECORE PvE uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does THREE | NITECORE PvE run smoothly?
It ran at 17 server fps on average over the last 48 hours, and never went below 5. The entity count reached 68,166: buildings, deployables and all other objects. The highest memory usage was 3,103 MB. What players experience as lag comes from low fps and a rising entity count.
Is THREE | NITECORE PvE online, and how reliable is it?
Right now, THREE | NITECORE PvE is online. The uptime it reports suggests a restart roughly 3 days 10 hours ago. It was up 57% of the time over the last 7 full days, 95 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is THREE | NITECORE PvE located?
The NA tag is how THREE | NITECORE PvE places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. 66.51.96.60:28005 is where it lives.
How to join
How do I join THREE | NITECORE PvE?
Either enter client.connect 66.51.96.60:28005 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.