Rust PopulationField survey · Rust servers
Observing 47,275 players 11,713 servers 3,205 with someone on 100 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 3,545EUfirst seen 1 Oct 2026

[UK] Cozmos PvE | Skill Tree | Bots

Online EU 66.51.97.50:28080 checked 10m ago

quad biweekly wipes moddedoxidepve

Measurements

Players now
0/ 50
0% full
7-day average
1
peak 3
Rank
#3,545
top 16% · #1315 in EU
Last wipe
13d ago
biweekly schedule
Next wipe
17h
Thu 29 Oct, 18:11 UTC
Obs. 1 · sightings

Players

AveragePeak
0123401:0010:0019:0004:0013:0023:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

01020304001:0010:0019:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12k4k6k8k1 Oct6 Oct12 Oct17 Oct23 Oct28 Oct

Top 16% of all ranked servers, top 45% in EU, and #228 of the quad servers (top 27%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:11 UTC, in 17h. Its biweekly schedule tag · low confidence

14 days
usual gap
between real wipes
6
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 13

Coming wipes

17h
Thu 29 Oct, 18:11 UTC
7d 18h
Thu 5 Nov, 19:00 UTC
FW
14d 17h
Thu 12 Nov, 18:11 UTC
28d 17h
Thu 26 Nov, 18:11 UTC
35d 18h
Thu 3 Dec, 19:00 UTC
FW
42d 17h
Thu 10 Dec, 18:11 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 42 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:11 UTC13d ago 6 – running 1
Thu 1 Oct, 17:58 UTC FW27d ago 6 halved by day 13 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [UK] Cozmos PvE | Skill Tree | Bots rank against other Rust servers?

[UK] Cozmos PvE | Skill Tree | Bots ranks #3,545 on seven-day player hours, #1,315 in Europe, and sits in the top 16% of all ranked servers. It places #228 among servers of the quad kind.

How busy is [UK] Cozmos PvE | Skill Tree | Bots?

Of its 50 slots, [UK] Cozmos PvE | Skill Tree | Bots is using 0 right now. We counted an average of 1 players in the past week, with 3 at the busiest. Look at the last 48 hours and 19:00 UTC stands out: it averaged 2 players.

Lists and tags

What do the server tags on [UK] Cozmos PvE | Skill Tree | Bots mean?

What the game's server browser reads from [UK] Cozmos PvE | Skill Tree | Bots is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts4 (Group limit): Teams can have no more than 4 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^b (Biweekly): Every two weeks the server wipes; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [UK] Cozmos PvE | Skill Tree | Bots?

[UK] Cozmos PvE | Skill Tree | Bots appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe notes

What does wipe day look like on [UK] Cozmos PvE | Skill Tree | Bots?

Across its recent wipes the busiest crowds averaged 6 players. 42 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 13.

What is the wipe schedule on [UK] Cozmos PvE | Skill Tree | Bots?

Its tag sets the prediction: too few of [UK] Cozmos PvE | Skill Tree | Bots's wipes are on record to confirm the schedule. On Thursday 29 October at 18:11 UTC its next wipe is due. Counted from 13 days 6 hours ago, that is how long the current world has stood. The tags carry an every-two-weeks wipe schedule.

Settings

Which map does [UK] Cozmos PvE | Skill Tree | Bots run?

The map on [UK] Cozmos PvE | Skill Tree | Bots is procedural, made by the game at size 3,600 from seed 93371922. You can look at it on RustMaps from this page: size and seed determine the map.

What are the rules and settings on [UK] Cozmos PvE | Skill Tree | Bots?

No gather rate appears in the name of [UK] Cozmos PvE | Skill Tree | Bots. A group can hold 4 players at most (quad). pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does [UK] Cozmos PvE | Skill Tree | Bots run?

On Linux, [UK] Cozmos PvE | Skill Tree | Bots runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does [UK] Cozmos PvE | Skill Tree | Bots run smoothly?

It ran at 14 server fps on average over the last 48 hours, and never went below 5. Up to 105,171 entities were present, counting buildings, deployables and everything else. Up to 3,332 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [UK] Cozmos PvE | Skill Tree | Bots online, and how reliable is it?

You will find [UK] Cozmos PvE | Skill Tree | Bots online now. The uptime it reports suggests a restart roughly 22 hours ago. It was up 86% of the time over the last 7 full days, 144 out of 168 hours. The first sighting by Rust Population was on 1 October 2026.

Where is [UK] Cozmos PvE | Skill Tree | Bots located?

The EU tag is how [UK] Cozmos PvE | Skill Tree | Bots places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 66.51.97.50:28080.

How to join

How do I join [UK] Cozmos PvE | Skill Tree | Bots?

Either enter client.connect 66.51.97.50:28080 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://discord.com/invite/avmSZfgnbf.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players You can join up to 50 slots.
ts4
Group limit Teams can have no more than 4 players.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.