ricksserver
Online EU 66.51.97.59:28035 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 13:59 UTC4d ago | 5 | – | running | 0 |
| Mon 19 Oct, 02:31 UTC9d ago | 0 | – | 5.5 days | 0 |
| Sun 27 Sep, 15:58 UTC31d ago | 3 | halved by day 2 | 21.4 days | 0 |
| Sat 26 Sep, 14:40 UTC32d ago | 5 | – | 1.1 days | 0 |
| Sun 20 Sep, 23:25 UTC37d ago | 5 | halved by day 1 | 5.6 days | 0 |
| Sat 19 Sep, 02:34 UTC39d ago | 5 | – | 1.9 days | 0 |
| Sun 13 Sep, 17:34 UTC45d ago | 4 | halved by day 1 | 5.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ricksserver rank against other Rust servers?
On player hours over the last seven days ricksserver is #7,321, #2,018 in Europe, placing it in the top 33% of ranked servers.
How busy is ricksserver?
ricksserver holds 0 players at the moment, out of 50 slots. Averaged over seven days, it drew 0 players and reached a peak of 5.
Tags
What do the server tags on ricksserver mean?
The game's server browser reads the tags ricksserver publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; EU (Europe): Its place in the server browser is under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include ricksserver?
On Rust Population, ricksserver is filed under these lists: Rust servers in Europe and Community servers, field-listed. These are the filters it appears under when you browse the list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Wipe notes
What does wipe day look like on ricksserver?
Across its recent wipes the busiest crowds averaged 3 players. 2 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 1.5.
What is the wipe schedule on ricksserver?
ricksserver wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 4 days 7 hours ago. In its tags a monthly wipe schedule is published.
Settings
Which map does ricksserver run?
ricksserver uses a map the game generates, procedural, at size 1,900 with seed 1293201566. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on ricksserver?
The name tells you nothing about gather rates: ricksserver states none. Eight players per group is the default, and it applies here. You get survival here, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does ricksserver run?
The setup is Rust network protocol 2635 and build 168909 on Linux for ricksserver. Your game needs the same protocol to join; Steam takes care of updating it.
Does ricksserver run smoothly?
In the last 48 hours, it averaged 5 server fps, with a low of 5. The entity count reached 17,003: buildings, deployables and all other objects. Memory use peaked at 1,367 MB. What players experience as lag comes from low fps and a rising entity count.
Is ricksserver online, and how reliable is it?
You will find ricksserver online now. Judging by the uptime it reports, the last restart was about 4 days 5 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is ricksserver located?
With its EU tag, ricksserver places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 66.51.97.59:28035.
Getting in
How do I join ricksserver?
Open the console with F1 in Rust and enter client.connect 66.51.97.59:28035. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.