MP7 Enjoyer's shitty PVE server
Online EU 66.51.97.70:28025 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 12:14 UTC16d ago | 1 | – | running | 0 |
| Sat 3 Oct, 09:13 UTC25d ago | 1 | halved by day 3 | 9.1 days | 0 |
| Fri 25 Sep, 15:47 UTC33d ago | 2 | halved by day 2 | 7.7 days | 0 |
| Thu 17 Sep, 11:39 UTC41d ago | 1 | halved by day 7 | 8.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does MP7 Enjoyer's shitty PVE server rank against other Rust servers?
Seven-day player hours put MP7 Enjoyer's shitty PVE server at #15,349, or #2,568 in Europe, inside the top 69% of all ranked servers.
How busy is MP7 Enjoyer's shitty PVE server?
Of its 50 slots, MP7 Enjoyer's shitty PVE server is using 0 right now. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on MP7 Enjoyer's shitty PVE server mean?
The game's server browser reads the tags MP7 Enjoyer's shitty PVE server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): In the server browser it appears under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include MP7 Enjoyer's shitty PVE server?
These Rust Population lists include MP7 Enjoyer's shitty PVE server: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on MP7 Enjoyer's shitty PVE server?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 3.
What is the wipe schedule on MP7 Enjoyer's shitty PVE server?
The recent gap between wipes on MP7 Enjoyer's shitty PVE server is about 8.2 days. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 16 days 16 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Map and rules
Which map does MP7 Enjoyer's shitty PVE server run?
A procedural map of size 2,650 from seed 1225, generated by the game, is in use on MP7 Enjoyer's shitty PVE server. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on MP7 Enjoyer's shitty PVE server?
Nothing in MP7 Enjoyer's shitty PVE server's name says how gather works. The group limit is 8 players, which is the default. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does MP7 Enjoyer's shitty PVE server run?
Rust network protocol 2635 and build 168909 on Linux is what MP7 Enjoyer's shitty PVE server uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does MP7 Enjoyer's shitty PVE server run smoothly?
It ran at 5 server fps on average over the last 48 hours, and never went below 5. Up to 39,903 entities were present, counting buildings, deployables and everything else. Up to 5,172 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is MP7 Enjoyer's shitty PVE server online, and how reliable is it?
You will find MP7 Enjoyer's shitty PVE server online now. About 19 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is MP7 Enjoyer's shitty PVE server located?
The EU tag is how MP7 Enjoyer's shitty PVE server places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 66.51.97.70:28025.
Getting in
How do I join MP7 Enjoyer's shitty PVE server?
Either enter client.connect 66.51.97.70:28025 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.