Light's Rust
Offline EU 66.51.97.74:28040 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 88% in EU, and #403 of the duo servers (top 89%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 14:15 UTC34d ago | 0 | – | running | 0 |
| Thu 17 Sep, 14:14 UTC41d ago | 0 | – | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Light's Rust rank against other Rust servers?
Seven-day player hours put Light's Rust at #16,434, or #2,568 in Europe, inside the top 71% of all ranked servers. It places #403 among servers of the duo kind.
How busy is Light's Rust?
At this count Light's Rust is offline, with its last sighting 33 days 13 hours ago.
Tags
What do the server tags on Light's Rust mean?
What the game's server browser reads from Light's Rust is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts2 (Group limit): The team limit is 2; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^i (Battlefield): High rates and kits drive fast PvP here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): In the server browser it appears under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Light's Rust?
These Rust Population lists include Light's Rust: Rust population on duo servers, Rust servers in Europe, Modded Rust servers, counted and Rust battlefield servers. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on Light's Rust?
The busiest point of its recent wipes averaged 0 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Light's Rust?
The force wipe is the only wipe Light's Rust takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 34 days 16 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does Light's Rust run?
A procedural map of size 3,500 from seed 195640085, generated by the game, is in use on Light's Rust. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Light's Rust?
Nothing in Light's Rust's name says how gather works. The cap on groups is 2 players (duo). This server runs battlefield, high rates and kits for fast PvP. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Light's Rust run?
Rust network protocol 2633 and build 165217 on Linux is what Light's Rust uses. Steam updates your game automatically, but you need the same protocol to join.
Is Light's Rust online, and how reliable is it?
Offline at the moment, Light's Rust was last seen 33 days 13 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is Light's Rust located?
By its EU tag, Light's Rust says it is in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 66.51.97.74:28040.
How to join
How do I join Light's Rust?
To connect directly, open Rust's console with F1 and type client.connect 66.51.97.74:28040; or press Launch Rust on this page and Steam opens Rust and joins for you.