Persephone National Park
Online NA 66.51.98.73:28010 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers, top 69% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:11 UTC FW28d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Persephone National Park rank against other Rust servers?
Persephone National Park ranks #10,113 on seven-day player hours, #1,276 in North America, and sits in the top 45% of all ranked servers.
How busy is Persephone National Park?
The count reads 0 players on Persephone National Park, which has 50 slots. Seven days of counting give an average of 0 players and a peak of 1.
Lists and tags
What do the server tags on Persephone National Park mean?
What the game's server browser reads from Persephone National Park is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Persephone National Park?
On Rust Population, Persephone National Park is filed under these lists: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on Persephone National Park?
The busiest point of its recent wipes averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Persephone National Park?
Once a month Persephone National Park wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 28 days 9 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does Persephone National Park run?
Persephone National Park uses a map the game generates, procedural, at size 4,250 with seed 1968236988. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Persephone National Park?
Nothing in Persephone National Park's name says how gather works. The group limit is 8 players, which is the default. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. Vanilla is the label it uses: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Persephone National Park run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Persephone National Park. Steam updates your game automatically, but you need the same protocol to join.
Does Persephone National Park run smoothly?
In the last 48 hours, it averaged 5 server fps, with a low of 5. The entity count reached 104,752: buildings, deployables and all other objects. Up to 3,499 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Persephone National Park online, and how reliable is it?
Right now, Persephone National Park is online. The uptime it reports suggests a restart roughly 19 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. On 13 September 2026, Rust Population saw it for the first time.
Where is Persephone National Park located?
By its NA tag, Persephone National Park says it is in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 66.51.98.73:28010.
How to join
How do I join Persephone National Park?
To connect directly, open Rust's console with F1 and type client.connect 66.51.98.73:28010; or press Launch Rust on this page and Steam opens Rust and joins for you. You can find its website at https://persephonepark.com.