Rusty Playhouse - PVE
Online NA 66.51.99.126:28020 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 18% of all ranked servers, top 35% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 30 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:56 UTC FW28d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Rusty Playhouse - PVE rank against other Rust servers?
On player hours over the last seven days Rusty Playhouse - PVE is #3,973, #658 in North America, placing it in the top 18% of ranked servers.
How busy is Rusty Playhouse - PVE?
The count reads 0 players on Rusty Playhouse - PVE, which has 50 slots. Averaged over seven days, it drew 1 players and reached a peak of 4. Look at the last 48 hours and 22:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on Rusty Playhouse - PVE mean?
The game's server browser reads the tags Rusty Playhouse - PVE publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): In the server browser it appears under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rusty Playhouse - PVE?
On Rust Population, Rusty Playhouse - PVE is filed under these lists: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on Rusty Playhouse - PVE?
Averaged over recent wipes, 2 players were counted at the busiest point. The crowd on the latest wipe peaked 30 hours in.
What is the wipe schedule on Rusty Playhouse - PVE?
Once a month Rusty Playhouse - PVE wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 28 days 7 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does Rusty Playhouse - PVE run?
A procedural map of size 3,000 from seed 1090399272, generated by the game, is in use on Rusty Playhouse - PVE. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Rusty Playhouse - PVE?
The name tells you nothing about gather rates: Rusty Playhouse - PVE states none. No limit is set beyond the standard 8 players per group. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Rusty Playhouse - PVE run?
Rust network protocol 2635 and build 168909 on Linux is what Rusty Playhouse - PVE uses. Steam updates your game automatically, but you need the same protocol to join.
Does Rusty Playhouse - PVE run smoothly?
The last 48 hours saw an average of 19 server fps, with 5 as the lowest. Up to 58,325 entities were present, counting buildings, deployables and everything else. Up to 3,299 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is Rusty Playhouse - PVE online, and how reliable is it?
You will find Rusty Playhouse - PVE online now. About 7 days 4 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Rusty Playhouse - PVE located?
By its NA tag, Rusty Playhouse - PVE says it is in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 66.51.99.126:28020 is where it lives.
Getting in
How do I join Rusty Playhouse - PVE?
Either enter client.connect 66.51.99.126:28020 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.