freak shit
Offline NA 66.51.99.126:28030 checked 20d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 00:08 UTC30d ago | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does freak shit rank against other Rust servers?
On player hours over the last seven days freak shit is #15,842, #1,546 in North America, placing it in the top 72% of ranked servers.
How busy is freak shit?
At this count freak shit is offline, with its last sighting 20 days 7 hours ago.
Lists and tags
What do the server tags on freak shit mean?
The game's server browser reads the tags freak shit publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): The server browser lists it under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include freak shit?
freak shit appears among the Rust Population lists that follow: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on freak shit?
Averaged over recent wipes, 2 players were counted at the busiest point. 24 hours after the latest wipe the crowd peaked.
What is the wipe schedule on freak shit?
The force wipe is the only wipe freak shit takes, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 30 days 9 hours ago. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does freak shit run?
A procedural map of size 5,000 from seed 1, generated by the game, is in use on freak shit. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on freak shit?
The name tells you nothing about gather rates: freak shit states none. No limit is set beyond the standard 8 players per group. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does freak shit run?
On Linux, freak shit runs Rust network protocol 2633 and build 165217. Steam updates your game automatically, but you need the same protocol to join.
Is freak shit online, and how reliable is it?
Currently offline, freak shit was last seen 20 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 16 September 2026.
Where is freak shit located?
With its NA tag, freak shit places itself in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 66.51.99.126:28030.
Getting in
How do I join freak shit?
Open the console with F1 in Rust and enter client.connect 66.51.99.126:28030. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.