PocketsRust
Online NA 66.51.99.44:28035 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:51 UTC FW26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does PocketsRust rank against other Rust servers?
Seven-day player hours put PocketsRust at #7,570, or #1,129 in North America, inside the top 34% of all ranked servers.
How busy is PocketsRust?
PocketsRust holds 0 players at the moment, out of 75 slots. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 19:00 UTC, averaging 0 players.
Lists and tags
What do the server tags on PocketsRust mean?
These are the tags PocketsRust publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp75 (Max players): 75 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include PocketsRust?
On Rust Population, PocketsRust is filed under these lists: Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on PocketsRust?
The busiest point of its recent wipes averaged 2 players. 6 hours after the latest wipe the crowd peaked.
What is the wipe schedule on PocketsRust?
The force wipe is the only wipe PocketsRust takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 26 days 8 hours ago. In its tags a monthly wipe schedule is published.
Settings
Which map does PocketsRust run?
A procedural map of size 4,250 from seed 145183468, generated by the game, is in use on PocketsRust. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on PocketsRust?
No gather rate appears in the name of PocketsRust. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does PocketsRust run?
On Linux, PocketsRust runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does PocketsRust run smoothly?
It ran at 7 server fps on average over the last 48 hours, and never went below 5. The entity count reached 109,944: buildings, deployables and all other objects. Memory use peaked at 5,004 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is PocketsRust online, and how reliable is it?
Right now, PocketsRust is online. Judging by the uptime it reports, the last restart was about 5 days 8 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.
Where is PocketsRust located?
With its NA tag, PocketsRust places itself in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. 66.51.99.44:28035 is where it lives.
Getting in
How do I join PocketsRust?
Either enter client.connect 66.51.99.44:28035 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.