We moved
Offline NA 66.51.99.45:28000 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers, top 78% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 13:16 UTC11d ago | 1 | – | running | 1 |
| Thu 1 Oct, 18:09 UTC FW27d ago | 6 | held half | 16.8 days | 0 |
| Thu 1 Oct, 09:24 UTC28d ago | 4 | – | 0.4 days | 1 |
| Wed 30 Sep, 09:27 UTC29d ago | 5 | – | 1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does We moved rank against other Rust servers?
We moved ranks #13,027 on seven-day player hours, #1,447 in North America, and sits in the top 59% of all ranked servers.
How busy is We moved?
We have no live count for We moved right now. It was last seen 11 days 1 hours ago.
Lists and tags
What do the server tags on We moved mean?
The game's server browser reads the tags We moved publishes: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; NA (North America): Its place in the server browser is under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include We moved?
On Rust Population, We moved is filed under these lists: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. Filter the server list by Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What does wipe day look like on We moved?
Across its recent wipes the busiest crowds averaged 4 players. The crowd on the latest wipe peaked 0 hours in. In 100% of recent wipes, half the peak was held until the next wipe.
What is the wipe schedule on We moved?
The force wipe is the only wipe We moved takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 11 days 2 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Settings
Which map does We moved run?
We moved uses a map the game generates, procedural, at size 6,000 with seed 10000. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on We moved?
Nothing in We moved's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does We moved run?
Rust network protocol 2634 and build 167781 on Linux is what We moved uses. The protocol must match for you to join, and Steam updates it for you.
Is We moved online, and how reliable is it?
Offline at the moment, We moved was last seen 11 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 20 September 2026, Rust Population saw it for the first time.
Where is We moved located?
By its NA tag, We moved says it is in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 66.51.99.45:28000.
Getting in
How do I join We moved?
Either enter client.connect 66.51.99.45:28000 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.