wicked pve
Online NA 66.51.99.57:28020 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 33% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:10 UTC27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does wicked pve rank against other Rust servers?
Seven-day player hours put wicked pve at #7,349, or #1,118 in North America, inside the top 33% of all ranked servers.
How busy is wicked pve?
Of its 50 slots, wicked pve is using 1 right now. Seven days of counting give an average of 0 players and a peak of 2. The busiest hour in the last 48 was 05:00 UTC, when an average of 0 players were on.
Lists and tags
What do the server tags on wicked pve mean?
The game's server browser reads the tags wicked pve publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include wicked pve?
On Rust Population, wicked pve is filed under these lists: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on wicked pve?
The busiest point of its recent wipes averaged 1 players. 13 hours after the latest wipe the crowd peaked.
What is the wipe schedule on wicked pve?
The force wipe is the only wipe wicked pve takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 27 days 12 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Settings
Which map does wicked pve run?
The map on wicked pve is procedural, made by the game at size 4,200 from seed 17762077. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on wicked pve?
The name tells you nothing about gather rates: wicked pve states none. No limit is set beyond the standard 8 players per group. pve is what it runs, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does wicked pve run?
Rust network protocol 2635 and build 168909 on Linux is what wicked pve uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does wicked pve run smoothly?
In the last 48 hours, it averaged 5 server fps, with a low of 5. The entity count reached 115,679: buildings, deployables and all other objects. Up to 3,486 MB of memory was used. Players feel lag when fps is low and the entity count climbs.
Is wicked pve online, and how reliable is it?
You will find wicked pve online now. The uptime it reports suggests a restart roughly 10 hours ago. It was up 85% of the time over the last 7 full days, 143 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is wicked pve located?
The NA tag is how wicked pve places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 66.51.99.57:28020.
How to join
How do I join wicked pve?
To connect directly, open Rust's console with F1 and type client.connect 66.51.99.57:28020; or press Launch Rust on this page and Steam opens Rust and joins for you.