Lululand | PVE | Small
Offline NA 66.51.99.57:28120 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 10 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:46 UTC FW27d ago | 10 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Lululand | PVE | Small rank against other Rust servers?
Lululand | PVE | Small ranks #4,458 on seven-day player hours, #756 in North America, and sits in the top 20% of all ranked servers.
How busy is Lululand | PVE | Small?
At this count Lululand | PVE | Small is offline, with its last sighting 41 hours ago. We counted an average of 1 players in the past week, with 3 at the busiest. Look at the last 48 hours and 07:00 UTC stands out: it averaged 3 players.
Tags
What do the server tags on Lululand | PVE | Small mean?
These are the tags Lululand | PVE | Small publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^s (Softcore): On death you keep part of your inventory in Facepunch's easier mode; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; NA (North America): In the server browser it appears under North America. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Lululand | PVE | Small?
On Rust Population, Lululand | PVE | Small is filed under these lists: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on Lululand | PVE | Small?
Across its recent wipes the busiest crowds averaged 10 players. The crowd on the latest wipe peaked 10 hours in.
What is the wipe schedule on Lululand | PVE | Small?
Once a month Lululand | PVE | Small wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Counted from 27 days 8 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Settings
Which map does Lululand | PVE | Small run?
The map on Lululand | PVE | Small is procedural, made by the game at size 3,000 from seed 457275952. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Lululand | PVE | Small?
Nothing in Lululand | PVE | Small's name says how gather works. The group limit is 8 players, which is the default. softcore is what it runs, Facepunch's lighter mode, where some loot is kept. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Lululand | PVE | Small run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Lululand | PVE | Small. The protocol must match for you to join, and Steam updates it for you.
Does Lululand | PVE | Small run smoothly?
In the last 48 hours, it averaged 52 server fps, with a low of 5. Entities peaked at 79,372, including buildings, deployables and everything else. Memory use peaked at 2,627 MB. Players feel lag when fps is low and the entity count climbs.
Is Lululand | PVE | Small online, and how reliable is it?
Offline at the moment, Lululand | PVE | Small was last seen 41 hours ago. About 24 hours ago, it restarted, according to its uptime. It was up 78% of the time over the last 7 full days, 131 out of 168 hours. It was first seen by Rust Population on 1 October 2026.
Where is Lululand | PVE | Small located?
By its NA tag, Lululand | PVE | Small says it is in North America. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 66.51.99.57:28120.
How to join
How do I join Lululand | PVE | Small?
Open the console with F1 in Rust and enter client.connect 66.51.99.57:28120. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.