CHILLZONE - PVE | NO KILLING/STEALING/RAIDING
Online NA 66.51.99.62:28040 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers, top 53% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 6 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 20:07 UTC22d ago | 2 | – | running | 0 |
| Thu 1 Oct, 18:00 UTC FW27d ago | 2 | held half | 5.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING rank against other Rust servers?
Seven-day player hours put CHILLZONE - PVE | NO KILLING/STEALING/RAIDING at #6,009, or #981 in North America, inside the top 27% of all ranked servers.
How busy is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
The count reads 0 players on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING, which has 50 slots. We counted an average of 0 players in the past week, with 3 at the busiest. Look at the last 48 hours and 03:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING mean?
The game's server browser reads the tags CHILLZONE - PVE | NO KILLING/STEALING/RAIDING publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts20 (Group limit): You may team with up to 20 players; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^r (Roleplay): A server for roleplay; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): Its place in the server browser is under North America. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
CHILLZONE - PVE | NO KILLING/STEALING/RAIDING appears among the Rust Population lists that follow: Modded Rust servers, counted, PvE servers, counted, Rust population: roleplay and North American Rust servers. Look for it under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
The busiest point of its recent wipes averaged 2 players. 6 hours after the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
What is the wipe schedule on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
Once a month CHILLZONE - PVE | NO KILLING/STEALING/RAIDING wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 22 days 3 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING run?
The map on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is procedural, made by the game at size 4,096 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. The name on the map is Custom Map.
What are the rules and settings on CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
Nothing in CHILLZONE - PVE | NO KILLING/STEALING/RAIDING's name says how gather works. Up to 20 players can team together. You get roleplay here, jobs, towns and rules for roleplay. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING run?
Rust network protocol 2635 and build 168909 on Linux is what CHILLZONE - PVE | NO KILLING/STEALING/RAIDING uses. Steam updates your game automatically, but you need the same protocol to join.
Does CHILLZONE - PVE | NO KILLING/STEALING/RAIDING run smoothly?
It ran at 8 server fps on average over the last 48 hours, and never went below 5. The entity count reached 81,971: buildings, deployables and all other objects. Memory use peaked at 2,857 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING online, and how reliable is it?
CHILLZONE - PVE | NO KILLING/STEALING/RAIDING is up and running at the moment. Judging by the uptime it reports, the last restart was about 3 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 1 October 2026.
Where is CHILLZONE - PVE | NO KILLING/STEALING/RAIDING located?
By its NA tag, CHILLZONE - PVE | NO KILLING/STEALING/RAIDING says it is in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 66.51.99.62:28040.
How to join
How do I join CHILLZONE - PVE | NO KILLING/STEALING/RAIDING?
To connect directly, open Rust's console with F1 and type client.connect 66.51.99.62:28040; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://discord.com/invite/esCaNaG6kf.