Rust PopulationField survey · Rust servers
Observing 48,039 players 11,719 servers 3,199 with someone on 104 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 6,947EUfirst seen 13 Sep 2026

Brick City

Online EU 66.51.99.81:28045 checked 8m ago

quad weekly wipes moddedcarbonpve

Measurements

Players now
0/ 50
0% full
7-day average
0
peak 1
Rank
#6,947
top 31% · #1980 in EU
Last wipe
3d ago
weekly schedule
Next wipe
3d 21h
Sun 1 Nov, 21:43 UTC
Obs. 1 · sightings

Players

AveragePeak
0123419:0020:0021:0022:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

0246819:0020:0021:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct21 Oct28 Oct

Top 31% of all ranked servers, top 68% in EU, and #395 of the quad servers (top 48%). Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 21:43 UTC, in 3d 21h. Its weekly schedule tag · low confidence

5 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 6

Coming wipes

3d 21h
Sun 1 Nov, 21:43 UTC
7d 18h
Thu 5 Nov, 19:00 UTC
FW
10d 21h
Sun 8 Nov, 21:43 UTC
17d 21h
Sun 15 Nov, 21:43 UTC
24d 21h
Sun 22 Nov, 21:43 UTC
31d 21h
Sun 29 Nov, 21:43 UTC
35d 18h
Thu 3 Dec, 19:00 UTC
FW
38d 21h
Sun 6 Dec, 21:43 UTC

The first 48 hours of its last wipes

Sun 25 OctSun 25 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 21:43 UTC3d ago 1 – running 0
Sun 25 Oct, 10:15 UTC3d ago 1 – 0.5 days 0
Thu 15 Oct, 19:41 UTC13d ago 1 halved by day 6 9.6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Brick City rank against other Rust servers?

On player hours over the last seven days Brick City is #6,947, #1,980 in Europe, placing it in the top 31% of ranked servers. It places #395 among servers of the quad kind.

How busy is Brick City?

The count reads 0 players on Brick City, which has 50 slots. Seven days of counting give an average of 0 players and a peak of 1.

Tags

What do the server tags on Brick City mean?

What the game's server browser reads from Brick City is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): The server has 50 slots; ts4 (Group limit): The team limit is 4; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^w (Weekly): Every week the server wipes; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server; EU (Europe): In the server browser it appears under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include Brick City?

Brick City appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week and it will show up.

Wipe notes

What does wipe day look like on Brick City?

Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in. In 0% of recent wipes, half the peak was held until the next wipe. By day 6 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on Brick City?

Its tag sets the prediction: too few of Brick City's wipes are on record to confirm the schedule. Due on Sunday 1 November at 21:43 UTC is its next wipe. 3 days ago the current world was made. A weekly wipe schedule is published in its tags.

Settings

Which map does Brick City run?

The map on Brick City is procedural, made by the game at size 2,000 from seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. You will see the map named Custom Map.

What are the rules and settings on Brick City?

Nothing in Brick City's name says how gather works. 4 is the most a group can hold (quad). pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Brick City run?

On Linux, Brick City runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Does Brick City run smoothly?

In the last 48 hours, it averaged 5 server fps, with a low of 5. The entity count reached 11,245: buildings, deployables and all other objects. Up to 1,127 MB of memory was used. Players feel lag when fps is low and the entity count climbs.

Is Brick City online, and how reliable is it?

You will find Brick City online now. Judging by the uptime it reports, the last restart was about 4 hours ago. It was up 38% of the time over the last 7 full days, 63 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is Brick City located?

The EU tag is how Brick City places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 66.51.99.81:28045.

How to join

How do I join Brick City?

Open the console with F1 in Rust and enter client.connect 66.51.99.81:28045. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. For more, visit its website: https://brickscity.netlify.app.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^w,EU,^p,gmrust,cs168909,ts4

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players The server has 50 slots.
ts4
Group limit The team limit is 4.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly Every week the server wipes.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon The plugin framework Carbon runs on this server.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.