[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |
Offline EU 69.10.50.2:28080 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 18:16 UTC33d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | rank against other Rust servers?
On player hours over the last seven days [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is #15,761, #2,524 in Europe, placing it in the top 70% of ranked servers.
How busy is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is offline at this count; we last saw it 33 days ago.
Lists and tags
What do the server tags on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | mean?
The game's server browser reads the tags [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^r (Roleplay): A server for roleplay; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): In the server browser it appears under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted, PvE servers, counted, Rust population: roleplay and Rust zombie and infected servers. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Averaged over recent wipes, 1 players were counted at the busiest point. 2 hours after the latest wipe the crowd peaked.
What is the wipe schedule on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Once a month [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 33 days 3 hours ago. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run?
A procedural map of size 4,154 from seed 481981, generated by the game, is in use on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
Nothing in [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |'s name says how gather works. The group limit is 8 players, which is the default. This server runs roleplay, jobs, towns and rules for roleplay. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run?
On Windows, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.
Is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | online, and how reliable is it?
Currently offline, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | was last seen 33 days ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 24 September 2026.
Where is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | located?
With its EU tag, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. 69.10.50.2:28080 is where it lives.
How to join
How do I join [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?
To connect directly, open Rust's console with F1 and type client.connect 69.10.50.2:28080; or press Launch Rust on this page and Steam opens Rust and joins for you.