theBATCAVE
Offline 69.27.68.164:28015 checked 16d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:03 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does theBATCAVE rank against other Rust servers?
By player hours over the last seven days, theBATCAVE places at #15,800, within the top 72% of ranked servers.
How busy is theBATCAVE?
We have no live count for theBATCAVE right now. It was last seen 16 days 15 hours ago.
Lists and tags
What do the server tags on theBATCAVE mean?
These are the tags theBATCAVE publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include theBATCAVE?
theBATCAVE appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What does wipe day look like on theBATCAVE?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on theBATCAVE?
theBATCAVE wipes with the force wipe and at no other time, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 25 days 13 hours ago, that is how long the current world has stood. A monthly wipe schedule is what its tags publish.
Settings
Which map does theBATCAVE run?
A procedural map, generated by the game, is in use on theBATCAVE.
What are the rules and settings on theBATCAVE?
The name tells you nothing about gather rates: theBATCAVE states none. Eight players per group is the default, and it applies here. This server runs pve, no player combat. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does theBATCAVE run?
Rust network protocol 2634 and build 167398 on Linux is what theBATCAVE uses. The protocol must match for you to join, and Steam updates it for you.
Is theBATCAVE online, and how reliable is it?
We last saw theBATCAVE 16 days 15 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is theBATCAVE located?
No region is published by theBATCAVE. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 69.27.68.164:28015.
How to join
How do I join theBATCAVE?
Either enter client.connect 69.27.68.164:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.