Rusty Holes
Offline NA 72.129.141.67:28015 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 00:34 UTC24d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rusty Holes rank against other Rust servers?
Seven-day player hours put Rusty Holes at #15,400, or #1,550 in North America, inside the top 69% of all ranked servers.
How busy is Rusty Holes?
At this count Rusty Holes is offline, with its last sighting 5 days 15 hours ago. A seven-day average of 0 players was counted here.
Lists and tags
What do the server tags on Rusty Holes mean?
What the game's server browser reads from Rusty Holes is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Rusty Holes?
On Rust Population, Rusty Holes is filed under these lists: Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Monthly ^m, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on Rusty Holes?
Averaged over recent wipes, 0 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Rusty Holes?
The force wipe is the only wipe Rusty Holes takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 24 days 20 hours ago. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does Rusty Holes run?
A procedural map of size 4,250 from seed 691474516, generated by the game, is in use on Rusty Holes. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Rusty Holes?
Nothing in Rusty Holes's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. Joining requires Rust's premium status. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Rusty Holes run?
On Windows, Rusty Holes runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is Rusty Holes online, and how reliable is it?
Currently offline, Rusty Holes was last seen 5 days 15 hours ago. It was up 32% of the time over the last 7 full days, 54 out of 168 hours. It was first seen by Rust Population on 16 September 2026.
Where is Rusty Holes located?
By its NA tag, Rusty Holes says it is in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 72.129.141.67:28015 is where it lives.
Getting in
How do I join Rusty Holes?
Either enter client.connect 72.129.141.67:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. Joining requires Rust's premium status.