Atlanta/Smoke Weed, Play Rust
Online NA 72.60.115.164:28015 checked 7m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:01 UTC FW26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Atlanta/Smoke Weed, Play Rust rank against other Rust servers?
Seven-day player hours put Atlanta/Smoke Weed, Play Rust at #7,165, or #1,094 in North America, inside the top 32% of all ranked servers.
How busy is Atlanta/Smoke Weed, Play Rust?
The count reads 0 players on Atlanta/Smoke Weed, Play Rust, which has 100 slots. We counted an average of 0 players in the past week, with 2 at the busiest. In the last 48 hours the peak hour came at 01:00 UTC, averaging 1 players.
Tags
What do the server tags on Atlanta/Smoke Weed, Play Rust mean?
What the game's server browser reads from Atlanta/Smoke Weed, Play Rust is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; NA (North America): Its place in the server browser is under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Atlanta/Smoke Weed, Play Rust?
On Rust Population, Atlanta/Smoke Weed, Play Rust is filed under these lists: Modded Rust servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on Atlanta/Smoke Weed, Play Rust?
Across its recent wipes the busiest crowds averaged 2 players. 4 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Atlanta/Smoke Weed, Play Rust?
The force wipe is the only wipe Atlanta/Smoke Weed, Play Rust takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 26 days 12 hours ago, that is how long the current world has stood. In its tags a monthly wipe schedule is published.
Map and rules
Which map does Atlanta/Smoke Weed, Play Rust run?
A procedural map of size 4,500 from seed 1164720239, generated by the game, is in use on Atlanta/Smoke Weed, Play Rust. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Atlanta/Smoke Weed, Play Rust?
Nothing in Atlanta/Smoke Weed, Play Rust's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Atlanta/Smoke Weed, Play Rust run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Atlanta/Smoke Weed, Play Rust. Steam updates your game automatically, but you need the same protocol to join.
Does Atlanta/Smoke Weed, Play Rust run smoothly?
In the last 48 hours, it averaged 56 server fps, with a low of 42. The entity count reached 123,001: buildings, deployables and all other objects. The highest memory usage was 4,345 MB. Players feel lag when fps is low and the entity count climbs.
Is Atlanta/Smoke Weed, Play Rust online, and how reliable is it?
Right now, Atlanta/Smoke Weed, Play Rust is online. The uptime it reports suggests a restart roughly 5 days 5 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Atlanta/Smoke Weed, Play Rust located?
By its NA tag, Atlanta/Smoke Weed, Play Rust says it is in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 72.60.115.164:28015.
How to join
How do I join Atlanta/Smoke Weed, Play Rust?
To connect directly, open Rust's console with F1 and type client.connect 72.60.115.164:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://discord.com/invite/nC7MwcVUGv.