[US] Skippy's Test Lab | 5x | PVE |
Offline NA 74.79.99.27:28015 checked 11d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 23:12 UTC25d ago | 1 | – | running | 1 |
| Thu 1 Oct, 20:00 UTC FW27d ago | 1 | – | 1.1 days | 1 |
| Tue 29 Sep, 22:27 UTC28d ago | 1 | – | 1.9 days | 0 |
| Sun 27 Sep, 20:43 UTC31d ago | 1 | halved by day 1 | 2.1 days | 0 |
| Sat 26 Sep, 22:43 UTC31d ago | 1 | – | 0.9 days | 0 |
| Wed 23 Sep, 03:04 UTC35d ago | 1 | held half | 3.8 days | 1 |
| Sun 20 Sep, 03:45 UTC38d ago | 2 | held half | 3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [US] Skippy's Test Lab | 5x | PVE | rank against other Rust servers?
[US] Skippy's Test Lab | 5x | PVE | ranks #14,183 on seven-day player hours, #1,480 in North America, and sits in the top 65% of all ranked servers.
How busy is [US] Skippy's Test Lab | 5x | PVE |?
At this count [US] Skippy's Test Lab | 5x | PVE | is offline, with its last sighting 11 days 15 hours ago.
Tags
What do the server tags on [US] Skippy's Test Lab | 5x | PVE | mean?
The game's server browser reads the tags [US] Skippy's Test Lab | 5x | PVE | publishes: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No kits, no rate changes, no rules added: the game as Facepunch ships it; ^c (Creative): No gathering is needed; this is sandbox building where you build what you like; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here; NA (North America): In the server browser it appears under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [US] Skippy's Test Lab | 5x | PVE |?
[US] Skippy's Test Lab | 5x | PVE | appears among the Rust Population lists that follow: 5x Rust server population, Modded Rust servers, counted, Build and creative servers, Rust creative servers, counted live and North American Rust servers. Filter the server list by Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 5x and it will show up.
Wipe notes
What does wipe day look like on [US] Skippy's Test Lab | 5x | PVE |?
Across its recent wipes the busiest crowds averaged 1 players. The crowd on the latest wipe peaked 0 hours in. Half that peak held until the next wipe in 50% of its recent wipes. In those that did not hold, the fall below half came by day 1.
What is the wipe schedule on [US] Skippy's Test Lab | 5x | PVE |?
Once a month [US] Skippy's Test Lab | 5x | PVE | wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 25 days 21 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does [US] Skippy's Test Lab | 5x | PVE | run?
The map on [US] Skippy's Test Lab | 5x | PVE | is procedural, made by the game at size 4,500 from seed 1337. Size and seed together fix the map, so you can view it on RustMaps from this page. You will see the map named Custom Map.
What are the rules and settings on [US] Skippy's Test Lab | 5x | PVE |?
The name says it: gathering is multiplied 5x on [US] Skippy's Test Lab | 5x | PVE |. Eight players per group is the default, and it applies here. You get build & creative here, no gathering; build in a sandbox. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. Vanilla is the label it uses: no kits, no rate changes, no rules added: the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does [US] Skippy's Test Lab | 5x | PVE | run?
Rust network protocol 2634 and build 167781 on Windows is what [US] Skippy's Test Lab | 5x | PVE | uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is [US] Skippy's Test Lab | 5x | PVE | online, and how reliable is it?
Currently offline, [US] Skippy's Test Lab | 5x | PVE | was last seen 11 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is [US] Skippy's Test Lab | 5x | PVE | located?
The NA tag is how [US] Skippy's Test Lab | 5x | PVE | places itself in North America. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 74.79.99.27:28015.
Getting in
How do I join [US] Skippy's Test Lab | 5x | PVE |?
Open the console with F1 in Rust and enter client.connect 74.79.99.27:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.