[GER]Rustvillage|Testserver
Offline EU 77.0.237.235:28015 checked 34d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 53% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [GER]Rustvillage|Testserver rank against other Rust servers?
Seven-day player hours put [GER]Rustvillage|Testserver at #11,602, or #2,288 in Europe, inside the top 53% of all ranked servers.
How busy is [GER]Rustvillage|Testserver?
We have no live count for [GER]Rustvillage|Testserver right now. It was last seen 34 days 4 hours ago.
Lists and tags
What do the server tags on [GER]Rustvillage|Testserver mean?
These are the tags [GER]Rustvillage|Testserver publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp80 (Max players): 80 slots are available; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server; EU (Europe): In the server browser it appears under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [GER]Rustvillage|Testserver?
These Rust Population lists include [GER]Rustvillage|Testserver: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Filter the server list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What is the wipe schedule on [GER]Rustvillage|Testserver?
The next wipe for [GER]Rustvillage|Testserver is estimated from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 54 days 5 hours ago. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does [GER]Rustvillage|Testserver run?
[GER]Rustvillage|Testserver uses a map the game generates, procedural, at size 4,800 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Rustvillage Procedural Map.
What are the rules and settings on [GER]Rustvillage|Testserver?
Nothing in [GER]Rustvillage|Testserver's name says how gather works. Eight players per group is the default, and it applies here. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [GER]Rustvillage|Testserver run?
Rust network protocol 2633 and build 165217 on Linux is what [GER]Rustvillage|Testserver uses. The protocol must match for you to join, and Steam updates it for you.
Is [GER]Rustvillage|Testserver online, and how reliable is it?
Currently offline, [GER]Rustvillage|Testserver was last seen 34 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 23 September 2026.
Where is [GER]Rustvillage|Testserver located?
With its EU tag, [GER]Rustvillage|Testserver places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 77.0.237.235:28015 is where it lives.
Getting in
How do I join [GER]Rustvillage|Testserver?
Either enter client.connect 77.0.237.235:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://rustvillage.de.