Rust PopulationField survey · Rust servers
Observing 89,289 players 11,829 servers 4,008 with someone on 0 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 8,928habitat unknownfirst seen 25 Oct 2026

testbuild

Offline 77.50.255.146:28015 checked 1d ago

moddedoxide

Measurements

Players now
1/ 15
= 1 player
7% full
7-day average
1
peak 2
Rank
#8,928
top 40%
Last wipe
3d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75123:0019:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 13:12 UTC3d ago 2 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does testbuild rank against other Rust servers?

Over the past week it ranks #8,928 for player hours, which puts testbuild in the top 40% of all ranked servers.

How busy is testbuild?

We have no live count for testbuild right now. It was last seen 24 hours ago. Seven days of counting give an average of 1 players and a peak of 2. The busiest hour in the last 48 was 19:00 UTC, when an average of 1 players were on.

Tags

What do the server tags on testbuild mean?

What the game's server browser reads from testbuild is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The server has 15 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include testbuild?

These Rust Population lists include testbuild: Modded Rust servers, counted and Build and creative servers. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.

Wipe notes

What does wipe day look like on testbuild?

The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 10 hours in.

What is the wipe schedule on testbuild?

Too few wipes are on record for testbuild to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 3 days 6 hours ago the current world was made.

Map and rules

Which map does testbuild run?

The map on testbuild is procedural, made by the game.

What are the rules and settings on testbuild?

The name tells you nothing about gather rates: testbuild states none. The group limit is 8 players, which is the default. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does testbuild run?

The setup is Rust network protocol 2635 and build 168909 on Windows for testbuild. Steam updates your game automatically, but you need the same protocol to join.

Is testbuild online, and how reliable is it?

We last saw testbuild 24 hours ago, and it is offline now. It was up 4% of the time over the last 2 full days, 2 out of 48 hours. The first sighting by Rust Population was on 25 October 2026.

Where is testbuild located?

Nothing published by testbuild states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 77.50.255.146:28015.

Getting in

How do I join testbuild?

To connect directly, open Rust's console with F1 and type client.connect 77.50.255.146:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players The server has 15 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.