Rust PopulationField survey · Rust servers
Observing 88,651 players 11,840 servers 4,028 with someone on 159 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,495habitat unknownfirst seen 13 Sep 2026

CRYMAP_TEST

Online 78.24.41.96:28025 checked 18m ago

biweekly wipes vanillamoddedcarbon

Measurements

Players now
3/ 20
= 1 player
15% full
7-day average
1
peak 5
Rank
#4,495
top 20%
Last wipe
18h ago
biweekly schedule
Next wipe
8d 1h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeakWipe
0123418:0003:0012:0021:0006:0015:00Wiped Tue 27 Oct, 22:55 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
05010015020018:0003:0012:0021:0006:0015:00Wiped Tue 27 Oct, 22:55 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 8d 1h. The force wipe · high confidence

3.4 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

Coming wipes

8d 1h
Thu 5 Nov, 19:00 UTC
FW
13d 5h
Tue 10 Nov, 22:55 UTC
27d 5h
Tue 24 Nov, 22:55 UTC
36d 1h
Thu 3 Dec, 19:00 UTC
FW
41d 5h
Tue 8 Dec, 22:55 UTC

The first 48 hours of its last wipes

Sun 18 OctWed 14 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 22:55 UTC18h ago – – running 3
Sun 18 Oct, 12:14 UTC10d ago 2 halved by day 5 9.4 days 0
Wed 14 Oct, 22:19 UTC13d ago 3 halved by day 1 3.6 days 0
Thu 8 Oct, 18:48 UTC19d ago 3 held half 6.1 days 2
Tue 6 Oct, 22:30 UTC21d ago 3 – 1.8 days 0
Sat 3 Oct, 19:27 UTC24d ago 1 held half 3.1 days 1
Thu 1 Oct, 17:57 UTC FW26d ago 3 held half 2.1 days 2
Wed 30 Sep, 20:18 UTC27d ago 3 – 0.9 days 3
Fri 18 Sep, 09:06 UTC40d ago 3 halved by day 1 12.5 days 2
Mon 14 Sep, 18:17 UTC43d ago 3 halved by day 1 3.6 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does CRYMAP_TEST rank against other Rust servers?

The last seven days of player hours place CRYMAP_TEST at #4,495, within the top 20% of all ranked servers.

How busy is CRYMAP_TEST?

The count reads 3 players on CRYMAP_TEST, which has 20 slots. We counted an average of 1 players in the past week, with 5 at the busiest. In the last 48 hours the peak hour came at 16:00 UTC, averaging 3 players.

Lists and tags

What do the server tags on CRYMAP_TEST mean?

What the game's server browser reads from CRYMAP_TEST is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^c (Creative): No gathering is needed; this is sandbox building where you build what you like; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include CRYMAP_TEST?

On Rust Population, CRYMAP_TEST is filed under these lists: Modded Rust servers, counted, Build and creative servers and Rust creative servers, counted live. These are the filters it appears under when you browse the list: Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Wipe notes

What does wipe day look like on CRYMAP_TEST?

The busiest point of its recent wipes averaged 3 players. 25 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 50% of its recent wipes. The crowd dropped below half by day 3 when it did not hold.

What is the wipe schedule on CRYMAP_TEST?

Its tag sets the prediction: too few of CRYMAP_TEST's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 18 hours ago the current world was made. The tags carry an every-two-weeks wipe schedule.

Settings

Which map does CRYMAP_TEST run?

CRYMAP_TEST uses a map the game generates, procedural, at size 2,500 with seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. You will see the map named Custom Map.

What are the rules and settings on CRYMAP_TEST?

Nothing in CRYMAP_TEST's name says how gather works. No limit is set beyond the standard 8 players per group. build & creative is what it runs, no gathering; build in a sandbox. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does CRYMAP_TEST run?

The setup is Rust network protocol 2635 and build 168909 on Linux for CRYMAP_TEST. Your game needs the same protocol to join; Steam takes care of updating it.

Does CRYMAP_TEST run smoothly?

The last 48 hours saw an average of 193 server fps, with 183 as the lowest. The entity count reached 30,648: buildings, deployables and all other objects. Memory use peaked at 2,515 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is CRYMAP_TEST online, and how reliable is it?

Right now, CRYMAP_TEST is online. About 16 hours ago, it restarted, according to its uptime. It was up 75% of the time over the last 7 full days, 126 out of 168 hours. It was first seen by Rust Population on 13 September 2026.

Where is CRYMAP_TEST located?

A region is not published by CRYMAP_TEST. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 78.24.41.96:28025.

How to join

How do I join CRYMAP_TEST?

To connect directly, open Rust's console with F1 and type client.connect 78.24.41.96:28025; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^b,^v,^c,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players The server has 20 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Gameplay

^c
Creative No gathering is needed; this is sandbox building where you build what you like.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.