Gangsters [ESP]
Online EU 79.153.8.151:28015 checked 9m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 32% of all ranked servers, top 69% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Gangsters [ESP] rank against other Rust servers?
On player hours over the last seven days Gangsters [ESP] is #7,219, #2,020 in Europe, placing it in the top 32% of ranked servers.
How busy is Gangsters [ESP]?
Of its 60 slots, Gangsters [ESP] is using 0 right now. We counted an average of 0 players in the past week, with 1 at the busiest. The busiest hour in the last 48 was 10:00 UTC, when an average of 1 players were on.
Lists and tags
What do the server tags on Gangsters [ESP] mean?
The game's server browser reads the tags Gangsters [ESP] publishes: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): You can join up to 60 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; EU (Europe): In the server browser it appears under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Gangsters [ESP]?
On Rust Population, Gangsters [ESP] is filed under these lists: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on Gangsters [ESP]?
The next wipe for Gangsters [ESP] is estimated from the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 26 days 16 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does Gangsters [ESP] run?
A procedural map of size 4,500 from seed 1057629265, generated by the game, is in use on Gangsters [ESP]. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Gangsters [ESP]?
No gather rate appears in the name of Gangsters [ESP]. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. The server browser lists it under Community, as a community server. Oxide plugins are in use here. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Gangsters [ESP] run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Gangsters [ESP]. Steam updates your game automatically, but you need the same protocol to join.
Does Gangsters [ESP] run smoothly?
It ran at 90 server fps on average over the last 48 hours, and never went below 80. The entity count reached 123,283: buildings, deployables and all other objects. Memory use peaked at 5,448 MB. What players experience as lag comes from low fps and a rising entity count.
Is Gangsters [ESP] online, and how reliable is it?
Right now, Gangsters [ESP] is online. Judging by the uptime it reports, the last restart was about 4 days 21 hours ago. It was up 100% of the time over the last 4 full days, 96 out of 96 hours. The first sighting by Rust Population was on 23 October 2026.
Where is Gangsters [ESP] located?
The EU tag is how Gangsters [ESP] places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. 79.153.8.151:28015 is where it lives.
How to join
How do I join Gangsters [ESP]?
Open the console with F1 in Rust and enter client.connect 79.153.8.151:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/EWscHdQy8r.