test
Offline EU 80.176.94.41:28025 checked 33d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 07:06 UTC34d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does test rank against other Rust servers?
Seven-day player hours put test at #15,207, or #2,484 in Europe, inside the top 67% of all ranked servers.
How busy is test?
At this count test is offline, with its last sighting 33 days 23 hours ago.
Lists and tags
What do the server tags on test mean?
These are the tags test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs165766 (Build): Game build: 165766; ptrak (Networking): The network layer is RakNet, the game's standard; $rEU (Region code): You will find EU as the region code; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): In the server browser it appears under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include test?
These Rust Population lists include test: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on test?
Across its recent wipes the busiest crowds averaged 1 players. 0 hours after the latest wipe the crowd peaked.
What is the wipe schedule on test?
Once a month test wipes, and that is with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. 34 days 2 hours ago the current world was made. In its tags a monthly wipe schedule is published.
Settings
What are the rules and settings on test?
The name tells you nothing about gather rates: test states none. The group limit is 8 players, which is the default. You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does test run?
The setup is Rust network protocol 2634 and build 165766 on Windows for test. Your game needs the same protocol to join; Steam takes care of updating it.
Is test online, and how reliable is it?
We last saw test 33 days 23 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 25 September 2026.
Where is test located?
By its EU tag, test says it is in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 80.176.94.41:28025.
Getting in
How do I join test?
Open the console with F1 in Rust and enter client.connect 80.176.94.41:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.