toji
Offline 80.71.142.182:28015 checked 11h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does toji rank against other Rust servers?
The last seven days of player hours place toji at #15,338, within the top 69% of all ranked servers.
How busy is toji?
At this count toji is offline, with its last sighting 11 hours ago. A seven-day average of 0 players was counted here.
Tags
What do the server tags on toji mean?
What the game's server browser reads from toji is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include toji?
toji appears among the Rust Population lists that follow: Community servers, field-listed and Vanilla Rust servers, counted. Look for it under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Wipe notes
What is the wipe schedule on toji?
Estimated from the force wipe, that is toji's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 12 hours ago, that is how long the current world has stood. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does toji run?
A procedural map, generated by the game, is in use on toji.
What are the rules and settings on toji?
No gather rate appears in the name of toji. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. A community server, it appears in the Community section of the browser. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does toji run?
On Windows, toji runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is toji online, and how reliable is it?
Currently offline, toji was last seen 11 hours ago. It was first seen by Rust Population on 28 October 2026.
Where is toji located?
Nothing published by toji states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 80.71.142.182:28015.
Getting in
How do I join toji?
Either enter client.connect 80.71.142.182:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.