RustWarden Hyper-V Smoke
Online EU 82.11.153.88:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustWarden Hyper-V Smoke rank against other Rust servers?
Seven-day player hours put RustWarden Hyper-V Smoke at #15,344, or #2,551 in Europe, inside the top 69% of all ranked servers.
How busy is RustWarden Hyper-V Smoke?
Of its 10 slots, RustWarden Hyper-V Smoke is using 0 right now. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on RustWarden Hyper-V Smoke mean?
These are the tags RustWarden Hyper-V Smoke publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): The protocol is 2632; a different version will not connect; cs162434 (Build): Game build: 162434; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^y (Carbon): Carbon provides the plugin framework here; EU (Europe): The server browser lists it under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustWarden Hyper-V Smoke?
RustWarden Hyper-V Smoke appears among the Rust Population lists that follow: Rust servers in Europe, Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What is the wipe schedule on RustWarden Hyper-V Smoke?
An estimate from the force wipe gives RustWarden Hyper-V Smoke's next wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 58 days 3 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does RustWarden Hyper-V Smoke run?
RustWarden Hyper-V Smoke uses a map the game generates, procedural, at size 1,500 with seed 12345. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on RustWarden Hyper-V Smoke?
The name tells you nothing about gather rates: RustWarden Hyper-V Smoke states none. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. Carbon plugins are in use here. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RustWarden Hyper-V Smoke run?
On Linux, RustWarden Hyper-V Smoke runs Rust network protocol 2632 and build 162434. Your game needs the same protocol to join; Steam takes care of updating it.
Does RustWarden Hyper-V Smoke run smoothly?
It ran at 252 server fps on average over the last 48 hours, and never went below 238. The entity count reached 8,815: buildings, deployables and all other objects. The highest memory usage was 1,465 MB. What players experience as lag comes from low fps and a rising entity count.
Is RustWarden Hyper-V Smoke online, and how reliable is it?
Right now, RustWarden Hyper-V Smoke is online. Judging by the uptime it reports, the last restart was about 2 days 6 hours ago. Over the last 7 full days, 92 of 168 hours were online, or 55%. The first sighting by Rust Population was on 23 September 2026.
Where is RustWarden Hyper-V Smoke located?
The EU tag is how RustWarden Hyper-V Smoke places itself in Europe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 82.11.153.88:28015.
Getting in
How do I join RustWarden Hyper-V Smoke?
Open the console with F1 in Rust and enter client.connect 82.11.153.88:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.