ErisServerSubTest
Offline 82.21.2.12:10248 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, and #651 of the quad servers (top 74%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 17:51 UTC, in 1d 0h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does ErisServerSubTest rank against other Rust servers?
The last seven days of player hours place ErisServerSubTest at #16,537, within the top 70% of all ranked servers. It places #651 among servers of the quad kind.
How busy is ErisServerSubTest?
We have no live count for ErisServerSubTest right now. It was last seen 28 days 4 hours ago.
Lists and tags
What do the server tags on ErisServerSubTest mean?
The game's server browser reads the tags ErisServerSubTest publishes: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): You can join up to 40 slots; ts4 (Group limit): Teams can have no more than 4 players; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^b (Biweekly): A wipe happens once a fortnight; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include ErisServerSubTest?
ErisServerSubTest appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks.
Wipe schedule
What is the wipe schedule on ErisServerSubTest?
The next wipe for ErisServerSubTest is estimated from biweekly: 14 days after its last wipe. Due on Friday 30 October at 17:51 UTC is its next wipe. The world it runs now dates from 54 days 23 hours ago. The tags carry an every-two-weeks wipe schedule.
Settings
What are the rules and settings on ErisServerSubTest?
No gather rate appears in the name of ErisServerSubTest. The cap on groups is 4 players (quad). This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does ErisServerSubTest run?
Rust network protocol 2633 and build 165217 on Linux is what ErisServerSubTest uses. Steam updates your game automatically, but you need the same protocol to join.
Is ErisServerSubTest online, and how reliable is it?
Offline at the moment, ErisServerSubTest was last seen 28 days 4 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is ErisServerSubTest located?
Nothing published by ErisServerSubTest states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 82.21.2.12:10248 is where it lives.
Getting in
How do I join ErisServerSubTest?
Either enter client.connect 82.21.2.12:10248 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.