Imperfect World - HARDCORE MODE PVE
Online 83.147.29.183:28015 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 19% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:54 UTC FW25d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Imperfect World - HARDCORE MODE PVE rank against other Rust servers?
By player hours over the last seven days, Imperfect World - HARDCORE MODE PVE places at #4,171, within the top 19% of ranked servers.
How busy is Imperfect World - HARDCORE MODE PVE?
The count reads 1 players on Imperfect World - HARDCORE MODE PVE, which has 50 slots. We counted an average of 0 players in the past week, with 3 at the busiest. The busiest hour in the last 48 was 22:00 UTC, when an average of 3 players were on.
Tags
What do the server tags on Imperfect World - HARDCORE MODE PVE mean?
These are the tags Imperfect World - HARDCORE MODE PVE publishes, as read by the game's server browser: gmhardcore (Game mode): Hardcore rules apply, a harsher set; mp50 (Max players): You can join up to 50 slots; ts0 (Group limit): The team system is turned off; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Imperfect World - HARDCORE MODE PVE?
On Rust Population, Imperfect World - HARDCORE MODE PVE is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o and it will show up.
Wipe schedule
What does wipe day look like on Imperfect World - HARDCORE MODE PVE?
The busiest point of its recent wipes averaged 3 players. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on Imperfect World - HARDCORE MODE PVE?
Imperfect World - HARDCORE MODE PVE wipes with the force wipe and at no other time, once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. The world it runs now dates from 25 days 23 hours ago.
Map and rules
Which map does Imperfect World - HARDCORE MODE PVE run?
The map on Imperfect World - HARDCORE MODE PVE is procedural, made by the game at size 4,250.
What are the rules and settings on Imperfect World - HARDCORE MODE PVE?
No gather rate appears in the name of Imperfect World - HARDCORE MODE PVE. The group limit goes unstated. You get hardcore here, Facepunch's most demanding mode. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Imperfect World - HARDCORE MODE PVE run?
Rust network protocol 2635 and build 168909 on Windows is what Imperfect World - HARDCORE MODE PVE uses. The protocol must match for you to join, and Steam updates it for you.
Does Imperfect World - HARDCORE MODE PVE run smoothly?
In the last 48 hours, it averaged 71 server fps, with a low of 63. Up to 113,448 entities were present, counting buildings, deployables and everything else. The highest memory usage was 5,285 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Imperfect World - HARDCORE MODE PVE online, and how reliable is it?
You will find Imperfect World - HARDCORE MODE PVE online now. The uptime it reports suggests a restart roughly 4 days 21 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 13 September 2026.
Where is Imperfect World - HARDCORE MODE PVE located?
Nothing published by Imperfect World - HARDCORE MODE PVE states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 83.147.29.183:28015 is where it lives.
How to join
How do I join Imperfect World - HARDCORE MODE PVE?
Either enter client.connect 83.147.29.183:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: http://dirtydevver.uk/.