Liquid Rust
Online 83.223.207.138:28700 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:28 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Liquid Rust rank against other Rust servers?
The last seven days of player hours place Liquid Rust at #15,339, within the top 69% of all ranked servers.
How busy is Liquid Rust?
Of its 50 slots, Liquid Rust is using 0 right now. A seven-day average of 0 players was counted here.
Tags
What do the server tags on Liquid Rust mean?
The game's server browser reads the tags Liquid Rust publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^q (Premium): Rust's premium status is required to join. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Liquid Rust?
On Rust Population, Liquid Rust is filed under these lists: Community servers, field-listed and Vanilla Rust servers, counted. These are the filters it appears under when you browse the list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on Liquid Rust?
Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Liquid Rust?
Liquid Rust wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 27 days 12 hours ago. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does Liquid Rust run?
The map on Liquid Rust is procedural, made by the game at size 2,000 from seed 2147483647. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Liquid Rust?
No gather rate appears in the name of Liquid Rust. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You will find it under Community: it is a community server. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. Rust's premium status is required to join. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Liquid Rust run?
Rust network protocol 2635 and build 168909 on Windows is what Liquid Rust uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does Liquid Rust run smoothly?
In the last 48 hours, it averaged 34 server fps, with a low of 8. The entity count reached 16,895: buildings, deployables and all other objects. The highest memory usage was 1,984 MB. What players experience as lag comes from low fps and a rising entity count.
Is Liquid Rust online, and how reliable is it?
You will find Liquid Rust online now. Judging by the uptime it reports, the last restart was about 6 days 11 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.
Where is Liquid Rust located?
Nothing published by Liquid Rust states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 83.223.207.138:28700.
Getting in
How do I join Liquid Rust?
Open the console with F1 in Rust and enter client.connect 83.223.207.138:28700. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. Rust's premium status is required to join.