[JP]TRS:RUST[PvE]
Offline 85.131.245.63:28015 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [JP]TRS:RUST[PvE] rank against other Rust servers?
The last seven days of player hours place [JP]TRS:RUST[PvE] at #16,728, within the top 70% of all ranked servers.
How busy is [JP]TRS:RUST[PvE]?
[JP]TRS:RUST[PvE] is offline at this count; we last saw it 28 days 10 hours ago.
Tags
What do the server tags on [JP]TRS:RUST[PvE] mean?
The game's server browser reads the tags [JP]TRS:RUST[PvE] publishes: gmrust (Game mode): The game mode is standard Rust survival; mp48 (Max players): You can join up to 48 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include [JP]TRS:RUST[PvE]?
These Rust Population lists include [JP]TRS:RUST[PvE]: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on [JP]TRS:RUST[PvE]?
Too few wipes are on record for [JP]TRS:RUST[PvE] to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 55 days 2 hours ago.
Map and rules
Which map does [JP]TRS:RUST[PvE] run?
The map on [JP]TRS:RUST[PvE] is procedural, made by the game at size 4,000 from seed 1. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [JP]TRS:RUST[PvE]?
The name tells you nothing about gather rates: [JP]TRS:RUST[PvE] states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [JP]TRS:RUST[PvE] run?
On Linux, [JP]TRS:RUST[PvE] runs Rust network protocol 2633 and build 162929. Your game needs the same protocol to join; Steam takes care of updating it.
Is [JP]TRS:RUST[PvE] online, and how reliable is it?
Currently offline, [JP]TRS:RUST[PvE] was last seen 28 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is [JP]TRS:RUST[PvE] located?
No region tag comes from [JP]TRS:RUST[PvE], but the name points to Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 85.131.245.63:28015.
How to join
How do I join [JP]TRS:RUST[PvE]?
Either enter client.connect 85.131.245.63:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.