Rust PopulationField survey · Rust servers
Observing 33,246 players 11,617 servers 2,800 with someone on 72 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 16,728habitat unknownfirst seen 13 Sep 2026

[JP]TRS:RUST[PvE]

Offline 85.131.245.63:28015 checked 28d ago

moddedoxide

Measurements

Players now
0/ 48
0% full
7-day average
0
peak –
Rank
#16,728
top 70%
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [JP]TRS:RUST[PvE] rank against other Rust servers?

The last seven days of player hours place [JP]TRS:RUST[PvE] at #16,728, within the top 70% of all ranked servers.

How busy is [JP]TRS:RUST[PvE]?

[JP]TRS:RUST[PvE] is offline at this count; we last saw it 28 days 10 hours ago.

Tags

What do the server tags on [JP]TRS:RUST[PvE] mean?

The game's server browser reads the tags [JP]TRS:RUST[PvE] publishes: gmrust (Game mode): The game mode is standard Rust survival; mp48 (Max players): You can join up to 48 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [JP]TRS:RUST[PvE]?

These Rust Population lists include [JP]TRS:RUST[PvE]: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on [JP]TRS:RUST[PvE]?

Too few wipes are on record for [JP]TRS:RUST[PvE] to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 55 days 2 hours ago.

Map and rules

Which map does [JP]TRS:RUST[PvE] run?

The map on [JP]TRS:RUST[PvE] is procedural, made by the game at size 4,000 from seed 1. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on [JP]TRS:RUST[PvE]?

The name tells you nothing about gather rates: [JP]TRS:RUST[PvE] states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [JP]TRS:RUST[PvE] run?

On Linux, [JP]TRS:RUST[PvE] runs Rust network protocol 2633 and build 162929. Your game needs the same protocol to join; Steam takes care of updating it.

Is [JP]TRS:RUST[PvE] online, and how reliable is it?

Currently offline, [JP]TRS:RUST[PvE] was last seen 28 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.

Where is [JP]TRS:RUST[PvE] located?

No region tag comes from [JP]TRS:RUST[PvE], but the name points to Asia. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 85.131.245.63:28015.

How to join

How do I join [JP]TRS:RUST[PvE]?

Either enter client.connect 85.131.245.63:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp48,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp48
Max players You can join up to 48 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs162929
Build The game build is 162929.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.