Shardfall Sanctum 1
Online 86.21.233.58:28015 checked 3h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 18:47 UTC19d ago | 1 | – | running | 251 |
| Fri 9 Oct, 00:17 UTC19d ago | 501 | – | 0.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Shardfall Sanctum 1 rank against other Rust servers?
By player hours over the last seven days, Shardfall Sanctum 1 places at #10,886, within the top 49% of ranked servers.
How busy is Shardfall Sanctum 1?
Of its 5 slots, Shardfall Sanctum 1 is using 0 right now. We counted an average of 0 players in the past week, with 1 at the busiest. In the last 48 hours the peak hour came at 14:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on Shardfall Sanctum 1 mean?
The game's server browser reads the tags Shardfall Sanctum 1 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Shardfall Sanctum 1?
Shardfall Sanctum 1 appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe schedule
What does wipe day look like on Shardfall Sanctum 1?
Across its recent wipes the busiest crowds averaged 251 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Shardfall Sanctum 1?
The force wipe is the only wipe Shardfall Sanctum 1 takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. 19 days 1 hours ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Map and rules
Which map does Shardfall Sanctum 1 run?
The map on Shardfall Sanctum 1 is procedural, made by the game at size 3,500 from seed 42. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Shardfall Sanctum 1?
The name tells you nothing about gather rates: Shardfall Sanctum 1 states none. The group limit is 8 players, which is the default. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Shardfall Sanctum 1 run?
The setup is Rust network protocol 2635 and build 168909 on Windows for Shardfall Sanctum 1. The protocol must match for you to join, and Steam updates it for you.
Does Shardfall Sanctum 1 run smoothly?
In the last 48 hours, it averaged 44 server fps, with a low of 43. Entities peaked at 68,437, including buildings, deployables and everything else. The highest memory usage was 1,948 MB. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Shardfall Sanctum 1 online, and how reliable is it?
Shardfall Sanctum 1 is up and running at the moment. Judging by the uptime it reports, the last restart was about 1 hours ago. It was up 1% of the time over the last 7 full days, 2 out of 168 hours. The first sighting by Rust Population was on 27 September 2026.
Where is Shardfall Sanctum 1 located?
No region is published by Shardfall Sanctum 1. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 86.21.233.58:28015.
Getting in
How do I join Shardfall Sanctum 1?
Either enter client.connect 86.21.233.58:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.