Rust PopulationField survey · Rust servers
Observing 35,778 players 11,612 servers 2,872 with someone on 59 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 16,949EUfirst seen 13 Sep 2026

[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |

Offline EU 89.34.97.3:28080 checked 30d ago

monthly wipes moddedoxidepve

Measurements

Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#16,949
top 72% · #2589 in EU
Last wipe
33d ago
monthly schedule
Next wipe
8d 15h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence

1
wipe-day peak
players, last three wipes

Coming wipes

8d 15h
Thu 5 Nov, 19:00 UTC
FW
36d 15h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 24 Sep, 21:05 UTC33d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | rank against other Rust servers?

On player hours over the last seven days [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is #16,949, #2,589 in Europe, placing it in the top 72% of ranked servers.

How busy is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

We have no live count for [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | right now. It was last seen 30 days 19 hours ago.

Lists and tags

What do the server tags on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | mean?

These are the tags [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Players do not fight each other; the world supplies the danger; ^r (Roleplay): Roleplay is the focus of this server; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

On Rust Population, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | is filed under these lists: Rust servers in Europe, Modded Rust servers, counted, PvE servers, counted, Rust population: roleplay and Rust zombie and infected servers. Filter the server list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.

Wipe schedule

What does wipe day look like on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

The busiest point of its recent wipes averaged 1 players. 2 hours after the latest wipe the crowd peaked.

What is the wipe schedule on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

The force wipe is the only wipe [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 33 days 6 hours ago. In its tags a monthly wipe schedule is published.

Settings

Which map does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run?

[EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | uses a map the game generates, procedural, at size 4,121 with seed 481981. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

Nothing in [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |'s name says how gather works. No limit is set beyond the standard 8 players per group. roleplay is what it runs, roleplay rules, jobs and towns. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | run?

On Windows, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.

Is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | online, and how reliable is it?

Currently offline, [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | was last seen 30 days 19 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | located?

The EU tag is how [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events | places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 89.34.97.3:28080.

Getting in

How do I join [EU] SkyLight Zombies PVE #1 | RaidableBases | Kits | Events |?

Open the console with F1 in Rust and enter client.connect 89.34.97.3:28080. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^p,^m,^r,EU,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2633
Protocol Your game needs the same version, protocol 2633, to join.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE Players do not fight each other; the world supplies the danger.
^r
Roleplay Roleplay is the focus of this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.