Test1 Server
Offline 90.154.73.99:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test1 Server rank against other Rust servers?
The last seven days of player hours place Test1 Server at #13,767, within the top 61% of all ranked servers.
How busy is Test1 Server?
We have no live count for Test1 Server right now. It was last seen 22 days 12 hours ago.
Tags
What do the server tags on Test1 Server mean?
These are the tags Test1 Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): Game build: 166652; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): Players do not fight each other; the world supplies the danger; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test1 Server?
Test1 Server appears among the Rust Population lists that follow: Modded Rust servers, counted and PvE servers, counted. Filter the server list by Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe notes
What is the wipe schedule on Test1 Server?
The next wipe for Test1 Server is estimated from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 17 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does Test1 Server run?
The map on Test1 Server is procedural, made by the game.
What are the rules and settings on Test1 Server?
The name tells you nothing about gather rates: Test1 Server states none. The group limit is 8 players, which is the default. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. The server describes itself as vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Test1 Server run?
Rust network protocol 2634 and build 166652 on Windows is what Test1 Server uses. Steam updates your game automatically, but you need the same protocol to join.
Is Test1 Server online, and how reliable is it?
Currently offline, Test1 Server was last seen 22 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 3 October 2026.
Where is Test1 Server located?
A region is not published by Test1 Server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 90.154.73.99:28015.
Getting in
How do I join Test1 Server?
To connect directly, open Rust's console with F1 and type client.connect 90.154.73.99:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.