Jack’s Lab | PVE | X10 | Chill | EU/FR
Online EU 90.51.141.213:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 19:13 UTC13d ago | 5 | – | running | 1 |
| Thu 1 Oct, 18:50 UTC FW27d ago | 5 | halved by day 5 | 14 days | 0 |
| Thu 17 Sep, 19:25 UTC41d ago | 3 | halved by day 5 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Jack’s Lab | PVE | X10 | Chill | EU/FR rank against other Rust servers?
On player hours over the last seven days Jack’s Lab | PVE | X10 | Chill | EU/FR is #3,879, #1,420 in Europe, placing it in the top 17% of ranked servers.
How busy is Jack’s Lab | PVE | X10 | Chill | EU/FR?
Jack’s Lab | PVE | X10 | Chill | EU/FR holds 0 players at the moment, out of 30 slots. Seven days of counting give an average of 1 players and a peak of 4. The busiest hour in the last 48 was 20:00 UTC, when an average of 2 players were on.
Tags
What do the server tags on Jack’s Lab | PVE | X10 | Chill | EU/FR mean?
These are the tags Jack’s Lab | PVE | X10 | Chill | EU/FR publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp30 (Max players): You can join up to 30 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): Its place in the server browser is under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Jack’s Lab | PVE | X10 | Chill | EU/FR?
These Rust Population lists include Jack’s Lab | PVE | X10 | Chill | EU/FR: 10x Rust servers: where the population is, Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
Wipe schedule
What does wipe day look like on Jack’s Lab | PVE | X10 | Chill | EU/FR?
Across its recent wipes the busiest crowds averaged 4 players. The crowd on the latest wipe peaked 3 hours in. Half that peak held until the next wipe in 0% of its recent wipes. In those that did not hold, the fall below half came by day 5.
What is the wipe schedule on Jack’s Lab | PVE | X10 | Chill | EU/FR?
Jack’s Lab | PVE | X10 | Chill | EU/FR follows a wipe rhythm of every 4 weeks on Thursday at 19:13 UTC. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 13 days 7 hours ago, that is how long the current world has stood. Its tags set out a wipe schedule of one wipe every two weeks.
Settings
Which map does Jack’s Lab | PVE | X10 | Chill | EU/FR run?
The map on Jack’s Lab | PVE | X10 | Chill | EU/FR is procedural, made by the game at size 4,500 from seed 360625327. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Jack’s Lab | PVE | X10 | Chill | EU/FR?
Jack’s Lab | PVE | X10 | Chill | EU/FR advertises a 10x gather rate in its title. Eight players per group is the default, and it applies here. You get pve here, no player combat. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Jack’s Lab | PVE | X10 | Chill | EU/FR run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Jack’s Lab | PVE | X10 | Chill | EU/FR. The protocol must match for you to join, and Steam updates it for you.
Does Jack’s Lab | PVE | X10 | Chill | EU/FR run smoothly?
It ran at 108 server fps on average over the last 48 hours, and never went below 78. Up to 141,784 entities were present, counting buildings, deployables and everything else. Up to 4,680 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.
Is Jack’s Lab | PVE | X10 | Chill | EU/FR online, and how reliable is it?
You will find Jack’s Lab | PVE | X10 | Chill | EU/FR online now. The uptime it reports suggests a restart roughly 19 hours ago. It was up 98% of the time over the last 7 full days, 165 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Jack’s Lab | PVE | X10 | Chill | EU/FR located?
By its EU tag, Jack’s Lab | PVE | X10 | Chill | EU/FR says it is in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 90.51.141.213:28015.
Getting in
How do I join Jack’s Lab | PVE | X10 | Chill | EU/FR?
Open the console with F1 in Rust and enter client.connect 90.51.141.213:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/DqyatC79cC.