Rust PopulationField survey · Rust servers
Observing 34,939 players 11,686 servers 2,865 with someone on 97 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 2,522habitat unknownfirst seen 13 Sep 2026

[GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge

Online 91.212.121.215:28015 checked 8m ago

monthly wipes vanillamoddedoxidepve

Measurements

Players now
0/ 100
0% full
7-day average
2
peak 8
Rank
#2,522
top 11%
Last wipe
27d ago
monthly schedule
Next wipe
7d 15h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

AveragePeak
0246804:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

010020030040004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe · high confidence

15
wipe-day peak
players, last three wipes

Coming wipes

7d 15h
Thu 5 Nov, 19:00 UTC
FW
35d 15h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 15, 46 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago 15 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge rank against other Rust servers?

Over the past week it ranks #2,522 for player hours, which puts [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge in the top 11% of all ranked servers.

How busy is [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

[GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge holds 0 players at the moment, out of 100 slots. Averaged over seven days, it drew 2 players and reached a peak of 8. Look at the last 48 hours and 19:00 UTC stands out: it averaged 6 players.

Tags

What do the server tags on [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge mean?

What the game's server browser reads from [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

[GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe schedule

What does wipe day look like on [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

The busiest point of its recent wipes averaged 15 players. 46 hours after the latest wipe the crowd peaked.

What is the wipe schedule on [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

[GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge wipes with the force wipe and at no other time, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 27 days 9 hours ago. In its tags a monthly wipe schedule is published.

Settings

Which map does [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge run?

[GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge uses a map the game generates, procedural, at size 4,500 with seed 1992723065. The map follows from its size and seed, and RustMaps shows it from this page.

What are the rules and settings on [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

The name tells you nothing about gather rates: [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge states none. The group limit is 8 players, which is the default. You get pve here, no player combat. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. Vanilla is the label it uses: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge run?

Rust network protocol 2635 and build 168909 on Windows is what [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge uses. Steam updates your game automatically, but you need the same protocol to join.

Does [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge run smoothly?

It ran at 181 server fps on average over the last 48 hours, and never went below 125. Entities peaked at 163,253, including buildings, deployables and everything else. Memory use peaked at 4,415 MB. Lag, as players feel it, is low fps combined with a climbing entity count.

Is [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge online, and how reliable is it?

Right now, [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge is online. Judging by the uptime it reports, the last restart was about 19 hours ago. Over the last 7 full days, 167 of 168 hours were online, or 99%. It was first seen by Rust Population on 13 September 2026.

Where is [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge located?

No region tag comes from [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge, but the name points to Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 91.212.121.215:28015.

Getting in

How do I join [GER/PVE] Fette Beute #1 Zlevel|Raidbase|Events|Skins|Purge?

To connect directly, open Rust's console with F1 and type client.connect 91.212.121.215:28015; or press Launch Rust on this page and Steam opens Rust and joins for you. For more, visit its website: https://www.fette-beute.info.

Key to its markings

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code This server has no region code.

Wipe schedule

^m
Monthly Monthly wipes take place, following Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: no kits, no rate changes, no extra rules.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.