Celestial Misfits
Online NA · us5 91.229.114.55:28015 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers, top 44% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:45 UTC FW27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Celestial Misfits rank against other Rust servers?
On player hours over the last seven days Celestial Misfits is #4,806, #821 in North America, placing it in the top 22% of ranked servers.
How busy is Celestial Misfits?
The count reads 0 players on Celestial Misfits, which has 100 slots. Seven days of counting give an average of 0 players and a peak of 3.
Tags
What do the server tags on Celestial Misfits mean?
The game's server browser reads the tags Celestial Misfits publishes: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $rus5 (Region code): The code for this server's region is us5; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use; NA (North America): Its place in the server browser is under North America. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Celestial Misfits?
Celestial Misfits appears among the Rust Population lists that follow: Modded Rust servers, counted, PvE servers, counted and North American Rust servers. These are the filters it appears under when you browse the list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on Celestial Misfits?
Across its recent wipes the busiest crowds averaged 2 players. Peak came 24 hours into the latest wipe.
What is the wipe schedule on Celestial Misfits?
Once a month Celestial Misfits wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 27 days 16 hours ago. A monthly wipe schedule is what its tags publish.
Map and rules
Which map does Celestial Misfits run?
Celestial Misfits uses a map the game generates, procedural, at size 4,300 with seed 1337. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Custom Map.
What are the rules and settings on Celestial Misfits?
No gather rate appears in the name of Celestial Misfits. Eight players per group is the default, and it applies here. You get pve here, no player combat. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Celestial Misfits run?
On Linux, Celestial Misfits runs Rust network protocol 2635 and build 168909. Steam updates your game automatically, but you need the same protocol to join.
Does Celestial Misfits run smoothly?
The last 48 hours saw an average of 60 server fps, with 60 as the lowest. Up to 153,989 entities were present, counting buildings, deployables and everything else. Memory use peaked at 4,695 MB. Players feel lag when fps is low and the entity count climbs.
Is Celestial Misfits online, and how reliable is it?
Right now, Celestial Misfits is online. About 6 hours ago, it restarted, according to its uptime. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Celestial Misfits located?
The region code Celestial Misfits gives is us5, and its NA tag places it in North America. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 91.229.114.55:28015 is where it lives.
How to join
How do I join Celestial Misfits?
Either enter client.connect 91.229.114.55:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. For more, visit its website: https://misfits.tip4serv.com.