Rust PopulationField survey · Rust servers
Observing 45,884 players 11,696 servers 3,156 with someone on 101 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 287habitat unknownfirst seen 13 Sep 2026

DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP

Online 91.244.197.135:28015 checked 8m ago

weekly wipes moddedoxide

Measurements

Players now
29/ 250
= 2 players
12% full
7-day average
66
peak 178
Rank
#287
top 1%
Last wipe
21h ago
weekly schedule
Next wipe
1d 2h
Fri 30 Oct, 03:03 UTC
Obs. 1 · sightings

Players

AveragePeakWipe
05010015020001:0010:0019:0004:0013:0023:00Wiped Wed 28 Oct, 03:03 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

Server fpsWipe
02040608001:0010:0019:0004:0013:0023:00Wiped Wed 28 Oct, 03:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
120040060080020 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 1% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

a steady gap

Next wipe Friday 30 October, 03:03 UTC, in 1d 2h. Every 2 days · medium confidence

1 days
usual gap
between real wipes
38%
on rhythm
of its recent wipes
146
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

1d 2h
Fri 30 Oct, 03:03 UTC
3d 2h
Sun 1 Nov, 03:03 UTC
5d 2h
Tue 3 Nov, 03:03 UTC
7d 18h
Thu 5 Nov, 19:00 UTC
FW
9d 2h
Sat 7 Nov, 03:03 UTC
11d 2h
Mon 9 Nov, 03:03 UTC
13d 2h
Wed 11 Nov, 03:03 UTC
15d 2h
Fri 13 Nov, 03:03 UTC

The first 48 hours of its last wipes

Mon 26 OctSat 24 OctThu 22 Oct
050100150200+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 152, 11 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 03:03 UTC21h ago – – running 20
Mon 26 Oct, 03:04 UTC2d ago 152 held half 2 days 11
Sat 24 Oct, 03:04 UTC4d ago 158 held half 2 days 5
Thu 22 Oct, 03:04 UTC6d ago 129+3 queue held half 2 days 9
Wed 21 Oct, 03:03 UTC7d ago 129+3 queue – 1 days 1
Tue 20 Oct, 03:03 UTC8d ago 84 – 1 days 0
Mon 19 Oct, 03:04 UTC9d ago 96 – 1 days 6
Sun 18 Oct, 09:38 UTC10d ago 99 – 0.7 days 6
Sat 17 Oct, 18:05 UTC11d ago 99 – 0.6 days 72
Sat 17 Oct, 03:04 UTC11d ago 99 – 0.6 days 10

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP rank against other Rust servers?

The last seven days of player hours place DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP at #287, within the top 1% of all ranked servers.

How busy is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

The count reads 29 players on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP, which has 250 slots. Seven days of counting give an average of 66 players and a peak of 178. Look at the last 48 hours and 13:00 UTC stands out: it averaged 156 players.

Lists and tags

What do the server tags on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP mean?

What the game's server browser reads from DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): 250 slots are available; ts30 (Group limit): The team limit is 30; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): A weekly wipe takes place; ^e (Minigames): This server hosts minigames: arenas, Bedwars, parkour and more; ^d (Combat training): You get the loot handed to you to practise aim and PvP; ^i (Battlefield): High rates and kits drive fast PvP here; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; modded (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Who runs DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

The dogfight.online hostname that DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP publishes is shared with 2 other servers we track; one operator most likely runs them.

Which Rust Population lists and filters include DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

These Rust Population lists include DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP: Modded Rust servers, counted, Rust aim training servers, counted live and Rust battlefield servers. Filter the server list by Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Players now: At least 10; Average players: 50+ on average and it will show up.

Wipe notes

What does wipe day look like on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

Across its recent wipes the busiest crowds averaged 146 players. Peak came 11 hours into the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

Lately a wipe has come about every 1 days on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. Due on Friday 30 October at 03:03 UTC is its next wipe. 21 hours ago the current world was made. The tags state a weekly wipe schedule.

Settings

Which map does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP run?

The map on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is procedural, made by the game at size 6,000 from seed 1337. You can look at it on RustMaps from this page: size and seed determine the map. The name on the map is DOGFIGHT 2.0.

What are the rules and settings on DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

No gather rate appears in the name of DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. A group may hold 30 players at most. You get minigames & battle royale here, battle royale, parkour, Bedwars and arenas. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.

Server details

Which version of Rust does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP run?

The setup is Rust network protocol 2635 and build 168909 on Windows for DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. Your game needs the same protocol to join; Steam takes care of updating it.

Does DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP run smoothly?

In the last 48 hours, it averaged 58 server fps, with a low of 38. Up to 17,500 entities were present, counting buildings, deployables and everything else. Up to 5,315 MB of memory was used. Lag, as players feel it, is low fps combined with a climbing entity count.

Is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP online, and how reliable is it?

DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP is up and running at the moment. Judging by the uptime it reports, the last restart was about 2 hours ago. It was up 82% of the time over the last 7 full days, 137 out of 168 hours. On 13 September 2026, Rust Population saw it for the first time.

Where is DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP located?

A region is not published by DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 91.244.197.135:28015.

How to join

How do I join DOGFIGHT 2 | BATTLEFIELD/HELI/MINI/FFA/MM/AIMTRAINING/PVP?

Either enter client.connect 91.244.197.135:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected. You can find its website at https://t.me/dogfightonline.

Key to its markings

Server tags

what each one means

Published as mp250,ptrak,$r?,v2635,^w,^e,^d,^i,gmrust,cs168909,ts30,^o^z,modded

Game

gmrust
Game mode The game mode is standard Rust survival.
mp250
Max players 250 slots are available.
ts30
Group limit The team limit is 30.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A weekly wipe takes place.

Gameplay

^e
Minigames This server hosts minigames: arenas, Bedwars, parkour and more.
^d
Combat training You get the loot handed to you to practise aim and PvP.
^i
Battlefield High rates and kits drive fast PvP here.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded This server appears under Modded because plugins or settings alter the game.
modded
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.