Rust PopulationField survey · Rust servers
Observing 46,616 players 11,649 servers 3,134 with someone on 110 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 11,818habitat unknownfirst seen 22 Oct 2026

[EU] Chaos Gaming PvE Vanilla + (HUD Dev)

Offline 92.20.249.76:28505 checked 1d ago

moddedcarbonpve

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
1
peak 1
Rank
#11,818
top 53%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
00.250.50.75115:0016:0017:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct23 Oct25 Oct26 Oct28 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does [EU] Chaos Gaming PvE Vanilla + (HUD Dev) rank against other Rust servers?

Over the past week it ranks #11,818 for player hours, which puts [EU] Chaos Gaming PvE Vanilla + (HUD Dev) in the top 53% of all ranked servers.

How busy is [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

At this count [EU] Chaos Gaming PvE Vanilla + (HUD Dev) is offline, with its last sighting 39 hours ago. Seven days of counting give an average of 1 players and a peak of 1. Look at the last 48 hours and 17:00 UTC stands out: it averaged 1 players.

Tags

What do the server tags on [EU] Chaos Gaming PvE Vanilla + (HUD Dev) mean?

The game's server browser reads the tags [EU] Chaos Gaming PvE Vanilla + (HUD Dev) publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

[EU] Chaos Gaming PvE Vanilla + (HUD Dev) appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

The record holds too few of [EU] Chaos Gaming PvE Vanilla + (HUD Dev)'s wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 20 days 21 hours ago, that is how long the current world has stood.

Settings

Which map does [EU] Chaos Gaming PvE Vanilla + (HUD Dev) run?

A procedural map, generated by the game, is in use on [EU] Chaos Gaming PvE Vanilla + (HUD Dev).

What are the rules and settings on [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

The name tells you nothing about gather rates: [EU] Chaos Gaming PvE Vanilla + (HUD Dev) states none. The group limit is 8 players, which is the default. This server runs pve, no player combat. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does [EU] Chaos Gaming PvE Vanilla + (HUD Dev) run?

Rust network protocol 2635 and build 168909 on Windows is what [EU] Chaos Gaming PvE Vanilla + (HUD Dev) uses. Steam updates your game automatically, but you need the same protocol to join.

Is [EU] Chaos Gaming PvE Vanilla + (HUD Dev) online, and how reliable is it?

Offline at the moment, [EU] Chaos Gaming PvE Vanilla + (HUD Dev) was last seen 39 hours ago. It was up 2% of the time over the last 6 full days, 3 out of 144 hours. It was first seen by Rust Population on 22 October 2026.

Where is [EU] Chaos Gaming PvE Vanilla + (HUD Dev) located?

No region tag comes from [EU] Chaos Gaming PvE Vanilla + (HUD Dev), but the name points to Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 92.20.249.76:28505.

Getting in

How do I join [EU] Chaos Gaming PvE Vanilla + (HUD Dev)?

To connect directly, open Rust's console with F1 and type client.connect 92.20.249.76:28505; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,^z,^y,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players You can join up to 10 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Gameplay

^p
PvE The danger is the world, not other players: players do not fight each other.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.